• auzy@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    8 minutes ago

    People use steam because it’s good service, and a good product.

    In fact, they also gave Linux a boost

    They also have things like cloud saving

    Developers use them because apparently they have some awesome features too for things like multiplayer and such and a great API

  • ekZepp@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    12 minutes ago

    As long as you understand the terms of your agreement with Steam as a platform, everything is fine. Physical media for games are outdated anyway, especially with frequent updates, patches, and DLC releases. Regarding older titles that are no longer supported, well, as the saying goes: “If buying isn’t owing…”

  • DiabolicalBird@lemmy.ca
    link
    fedilink
    English
    arrow-up
    14
    ·
    3 hours ago

    This has literally always been the case with Steam, the only difference is that people are told up front now. Things will likely continue to operate exactly the same as it has until now, I doubt Valve wants to disrupt the giant money train they have.

  • Vespair@lemm.ee
    link
    fedilink
    English
    arrow-up
    38
    arrow-down
    7
    ·
    7 hours ago

    I like GOG, but this is just weasel-words to take advantage of the ignorance of the public. Whether you receive the installs directly or not, you still don’t own your games, you are just licensing them, same as Steam.

    This doesn’t tip the scales into the “this is wrong” territory for me, but I do think this kind of word manipulation exploiting an unknowledgeable public is a little bit slimy.

    • ipkpjersi@lemmy.ml
      link
      fedilink
      English
      arrow-up
      11
      ·
      edit-2
      4 hours ago

      I think it is fair. When you buy games through GOG, you get the offline installer. Nobody can take that away from you.

      When you buy games through Steam, you can only install them via the Steam client. If the Steam servers are offline, you cannot install your games. In theory, some games are without any DRM, and you can just zip them up, but even then that doesn’t always work, and you shouldn’t have to. That’s not to take away from Steam, of course, it is great at what it does.

      Providing an offline installer that works no matter what is as good as “owning” the game IMO, even if “technically” you are just purchasing a license to use the game.

    • UnderpantsWeevil@lemmy.world
      link
      fedilink
      English
      arrow-up
      19
      ·
      6 hours ago

      I just like calling it “the kill shot”, as though GOG is about to take all of Steam’s market share some time next week.

    • Vintor@lemm.ee
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      5
      ·
      6 hours ago

      I don’t think “weasel words” is the right term here.

      You own the GOG games like you own a book you bought, and like you don’t own a DRM-crippled book, even though you might be entitled to read it under certain circumstances. The difference between downloading an installer and downloading a game on Steam is, the installer will continue to work even if GOG folds or decides they don’t like you anymore. But if Steam blocks your account, all the games you bought are gone, and Steam is fully in the right to do so since you don’t own their games.

      • cadekat@pawb.social
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        2
        ·
        6 hours ago

        That’s not true. You still only receive a license to play the game, you do not own it. Directly from GOG’s website:

        We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.

        Practically this means you cannot resell your GOG installer in the way you could resell a physical book.

        • Rolivers@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          6
          ·
          4 hours ago

          That’s fair I guess. But you can keep a backup of your GoG games in case the server goes down. With Steam that isn’t possible.

          • cadekat@pawb.social
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            1
            ·
            3 hours ago

            Absolutely. GOG has a much better license and distribution model, but it’s still a license.

        • Gestrid@lemmy.ca
          link
          fedilink
          English
          arrow-up
          7
          arrow-down
          3
          ·
          5 hours ago

          I think OP is saying that, while you can buy a book to read it, you do not own the copyright to that book. They’re saying it’s basically the same idea with GOG.

          The illustration does break down, but I think their point still stands.

          • Imhotep@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            4 hours ago

            You can resell, trade, give, lend a book you bought. You’re just not allowed to do the same with any copies you’ve made. At least where I live

              • Imhotep@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                edit-2
                3 hours ago

                There are no products for which you get the IP because you bought one unit. Edit: IANAL, there might be.

                Not a book, nor a car. So I don’t see how that’s relevant.

                Sorry if I misunderstood your point.

  • KomfortablesKissen@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    41
    arrow-down
    4
    ·
    8 hours ago

    The amount of people thinking they are getting ripped off by steam now is astounding.

    They are the reason this step is incredibly necessary.

    • jacksilver@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      5 hours ago

      I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.

      I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.

    • Kecessa@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      12
      ·
      6 hours ago

      I mean, we are… Gabe became a billionaire that owns a yacht collection, his money came from somewhere, there’s no reason to defend any billionaires or their companies unless you are a billionaire yourself.

      • Adalast@lemmy.world
        link
        fedilink
        English
        arrow-up
        13
        arrow-down
        1
        ·
        5 hours ago

        Gabe heads a company which is successful because it respects its employees, customers, and suppliers instead of constantly trying to marginalize and abuse them. They are not perfect by any means, but they do fit into the definition of ethical capitalism, which should not be understated. They don’t employ anticompetitive tactics like bribing/coercing developers into exclusivity contracts. They don’t operate with a bunch of 1099 contractors so they can avoid providing benefits. Etc.

    • davad@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      7 hours ago

      Heroic Game Launcher is pretty cool. It does game save sync with GOG games too.

    • A_Random_Idiot@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      ·
      9 hours ago

      Lutris lets you add your GOG account and download/install games directly. its not Galaxy, but its pretty flawless.

      • finestnothing@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        8 hours ago

        Lutris is awesome.
        Open source games, games with their own launcher, games on steam, gog, etc are all in it. Can pick to run things natively on Linux, use proton (pick your version or just use latest), wine, or choose from others, and it does it seamlessly. For games you already have installed on steam, you don’t need to reinstall them, it finds them and makes them runnable from within lutris once you connect your steam account, you can also install games that you own on any of your connected launchers, and browse/download your undownloaded games from them

        Examples for some of the stuff I have all in it now:
        Catacyslm: DDA catapult launcher (free and open source game - highly recommend you try it out. Takes some getting used to, but there isn’t much you can’t do. Also, make sure you get cataclysm-tiles or use a launcher. ASCII is pure, but hard to get used to. Also, DO NOT buy it on steam.)
        All of my installed steam games
        Cyberpunk 2077 and the witcher 3 via gog
        FFXIV (the official launcher, not steam)
        Vintage story (open source but not free - highly recommend if you like open world survival crafting games with a big emphasis on survival)

    • Famko@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      11 hours ago

      I feel you. Installing Fallout London was such a pain in the ass for Linux.

  • A_Random_Idiot@lemmy.world
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    15
    ·
    9 hours ago

    Okay steam, if its just a digital license and not ownership… Then surely you’ll be significantly lowering prices, Since you charge full ownership prices for games, not license prices… Right?

    • Telodzrum@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      14
      ·
      8 hours ago

      G*mers really don’t want the industry to evaluate the $60 price point and apply inflationary adjustments going back to when it became the standard.

      • InverseParallax@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        1
        ·
        8 hours ago

        The $60 was based on 55%+ going to distribution channels, +physical media costs, so it could be down from there.

        • A_Random_Idiot@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          3 hours ago

          regular reminder that digital distribution was sold to us under the false promise that games would be cheaper, because they wouldnt have to pay for printing boxes, CDs, manuals, greebles, Wouldnt have to pay for shipping or storage, or any other burden addition of physical media.

          That we’d be able to buy games for 30 dollars, and that that the developers and everyone involved would make more money than they would have paying 50 for a physical game.

          • InverseParallax@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            3 hours ago

            Yeah, this is the original sin, they just banked the cost the whole time until they could cry that they need to charge more because of inflation.

        • A_Random_Idiot@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          3 hours ago

          People seem to forget that just moderately decent games sell magnitudes more today than they did 20 years ago, too, thus continuing to bring in insane cash (as long as you arent sony or other companies that are obscenely wasteful…) despite inflation, this stable pricing making them a good entertainment investment for people whose minimum wage hasnt changed in like 15 years

        • Saik0@lemmy.saik0.com
          link
          fedilink
          English
          arrow-up
          3
          ·
          4 hours ago

          Why compare oranges and apples? Console and PC games were never the same from a price perspective.

        • Corgana@startrek.website
          link
          fedilink
          English
          arrow-up
          3
          ·
          6 hours ago

          This is a really interesting chart. A lot of N64 games were $70 and even $80 at launch which is upwards of $150 today. Just crazy.

  • asexualchangeling@lemmy.ml
    link
    fedilink
    English
    arrow-up
    34
    arrow-down
    12
    ·
    18 hours ago

    NGL This feels disingenuous coming from GOG, Yes, you can keep the installers, but you do NOT own the game.

    • Ookami38@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      25
      arrow-down
      4
      ·
      16 hours ago

      Seriously not trying to just be contradictory:

      What’s the difference? In practical terms, what does this mean for me as the consumer? We don’t own the intellectual property, but may use the software as-is? From a practical, consumer standpoint that feels the same as the days of owning your software on a disc, unable to be taken as long as you have physical control over the device. I’m fine with calling this “owning” personally.

      I’m absolutely willing to be wrong on this. I’m by no means an expert. Please, if I have missed something, let me know.

      • Imhotep@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        arrow-down
        2
        ·
        edit-2
        12 hours ago

        Can you sell them? or trade, give, even lend them? My guess is you can’t. And when I was a kid I did all those things.

        It’s not anedoctal IMO, but a change in paradigm. I’m not saying it’s all bad. I buy games on GOG. But I don’t own them really

        A 2015 study in France showed 54% where more willing to buy a game when they knew they could sell them when done

          • Imhotep@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            1
            ·
            5 hours ago

            We were talking about legal offers. Are you legally the owner of your game.

            Of course you can share, reproduce, pirate … but that’s not the point here.

        • pancakes@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 hours ago

          I don’t want to advocate for shoveling money into any company, but if you could sell your steam games it would screw over indie devs in a big way. Many games made by small studies or one person don’t have as much content as AAA studies and would be far more prone to a small handful of copies being distributed back and forth on the used market instead of each being a sale that goes to the developer.

          Some devs would see a drop in sales as much as 90% and I just don’t think it’s worth it to shoot the gaming industry in the foot like that.

          • Imhotep@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            5 hours ago

            Just to be clear: my main point was that you don’t own any more the game bought on GOG than on Steam.

            And there are definitely upsides to this type of market.
            Although nowadays I wouldn’t buy a just released triple A 70€ game knowing I can’t sell or give it (not that I play those much anymore). The games I actually want to keep a few and far between.
            I buy second hand Switch games for my nephews. It’s cheap, I’m actually giving them something, and they can trade them with their friends or sell them to buy fortnite skins the little shits

            Again, not hating on GOG, I’ve been a customer for a long time. Mainly because I don’t want any kind of launcher. I play 99% solo games, don’t need no updates or multiple clicks to launch a game.

      • Kayn@dormi.zone
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        4
        ·
        14 hours ago

        There really is no difference. For almost all intents and purposes, GOG’s offline installers can be treated the same way as physical CDs of way back then, with one of the only exceptions being that you cannot resell them.

    • AwkwardLookMonkeyPuppet@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      29
      ·
      18 hours ago

      Plus, unless the installers have the full package, it’ll still require an internet connection. Usually installers download the files and then install them.

      • asexualchangeling@lemmy.ml
        link
        fedilink
        English
        arrow-up
        20
        ·
        17 hours ago

        I’ll give gog this, I have never seen an installer from them that needed an internet connection, That being said, they actively call it licensing in their own agreement

  • cybermass@lemmy.ca
    link
    fedilink
    English
    arrow-up
    224
    arrow-down
    14
    ·
    1 day ago

    I love how this article takes shots at steam despite valve being THE company holding the bar up in the gaming space.

    I could list examples but I honestly don’t even think I need to

    • tuckerm@supermeter.social
      link
      fedilink
      arrow-up
      177
      arrow-down
      4
      ·
      1 day ago

      Absolutely. I mean, I love the fact that GOG has DRM-free games. It’s really incredible how many games are available without DRM because of them.

      But I’m not going to make Valve out to be the bad guy here. Valve is like 99% of the reason why gaming on Linux is viable right now.

      Valve seems like a great example of how, if you don’t sell your company to venture capitalists, you can just be cool nerds that make good products. As much as I want DRM-free to be the norm, I’m also not going to vilify a company that is one of the best examples of not enshittifying right now.

      • Glide@lemmy.ca
        link
        fedilink
        English
        arrow-up
        91
        arrow-down
        1
        ·
        1 day ago

        A lot of Steam games are also DRM free. It’s up to the individual developers whether they enforce DRM checks or not.

        I’ve copied files from Steam folders directly to a flash drive, plugged them into an offline, Steam-less computer that I don’t have rights to install anything on, and ran them perfectly. But it is a game-by-game thing.

          • Aceticon@lemmy.world
            link
            fedilink
            English
            arrow-up
            22
            ·
            22 hours ago

            Not in the sense we’re discussing it here, they don’t.

            There’s a list of about 20 games said to have DRM in Gog and when you actually read the list rather than just it’s title it turns out none of them has what we would call DRM - any sort of phone-home validation or anti-piracy measure.

            It’s mainly things games with add-on content that requires you use Gog Galaxy or register online, some that send analytics to a server and stuff like that.

            You can see the info here,

            Whilst it’s still nasty and still shouldn’t be happening, none of that makes the game unusable in the future after the servers are down if you still have the offline installer.

            • blind3rdeye@lemm.ee
              link
              fedilink
              English
              arrow-up
              9
              ·
              16 hours ago

              If we’re talking about DRM as in a measure to prevent copying, or require online security check, or anything like that, then no GOG game has DRM. One of GOG’s core policies is that all of their games are DRM free. However, some people have stretched the definition a little to include other stuff. For example, if an online multiplayer game requires GOG Galaxy to connect to its online servers, some people consider that to be DRM.

              There are some posts on GOG’s official forums where people try to list all the games that have “DRM” of any kind. So if you’re interested, that’s where you could look. But if you just want to have confidence that you’ll be able to install and run the game in the future, then don’t worry about it. No GOG game has anything that would prevent that.

            • Aceticon@lemmy.world
              link
              fedilink
              English
              arrow-up
              12
              ·
              22 hours ago

              The info is here and none of that “DRM” means you can’t in the future, after the servers are down, install the game from your copy of the offline installer and play it.

              None of that is DRM in the sense we’re talking about here: the kind of mechanism that allows the game to be taken away from you or won’t let you install it or play it in single-player anymore when the publisher decides they don’t want to pay for servers anymore.

              It is, none the less, a deviation from the No-DRM promise, IMHO.

    • RisingSwell@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      28
      arrow-down
      3
      ·
      20 hours ago

      Valve is holding up the bar not because valve is great but because everyone else is so shit. I’ve had a ton of issues with steam throughout the years and it’s just… nothing else is better. I was actually excited for the epic store launch and it’s… Well, not the worst, because being the worst is a challenge some places take seriously, but certainly not a good steam replacement especially for low data people.

      Steam may not let me control the updates to steam, but it won’t force refresh my library causing ping spikes all the time as an intended feature.

    • bean@lemmy.world
      link
      fedilink
      English
      arrow-up
      48
      arrow-down
      4
      ·
      1 day ago

      Yeah… it’s also a new law in California is it not? Kill shot? Hahahaha. Right. Who wrote this headline xD

      • PunchingWood@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        arrow-down
        1
        ·
        1 day ago

        It’s like every clickbait gaming website whenever a new MMO game drops and they call it the WoW-killer for the umpteenth time in the past 15 years.

        • Zahille7@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          23 hours ago

          Flashbacks from the advertising for The Outer Worlds, and IGN calling it the “Bethesda-killer”

          • PunchingWood@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            13 hours ago

            Lol that comparison was also going through my head. I remember it being a fun game though, more than any Bethesda games from the past decade or so, but frankly that bar wasn’t really high either.

    • UltraGiGaGigantic@lemmy.ml
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      14
      ·
      19 hours ago

      This isn’t about what steam currently is. It’s about what it will inevitably become.

      I fucked up going with Steam. Should have just pirated everything Single player.

      • RBG@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        8
        ·
        16 hours ago

        You didn’t fuck up. You can always still pirate. Wait it out and see what happens, the moment it goes to shit put on your pirate hat and don’t give a fuck.

    • GeneralEmergency@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      33
      ·
      21 hours ago

      valve being THE company holding the bar up in the gaming space.

      I think you mean holding a monopoly in the gaming space.

      • cybermass@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        13 minutes ago

        The reason they hold most of the market share is not because of bad business practices it’s because the opposite. People use their service cause it’s the best.

        The gov only considers a large business a monopoly if it’s doing anti competitive practices to maintain or grow it’s market share. That description in no way fits steam or valve.

      • JohnEdwa@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        16
        arrow-down
        3
        ·
        edit-2
        20 hours ago

        I think you don’t know what that word means.

        Heck, even if you want to blatantly ignore every other platform and site you can buy games from, which there are plenty, Valve gives devs a supply of Steam keys they can sell anywhere they want, they don’t even get a cut from those despite providing the bandwidth to distribute the files.

      • TJDetweiler@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        15
        arrow-down
        3
        ·
        21 hours ago

        They aren’t really a monopoly. You can purchase games elsewhere. They are simply the gold standard of gaming platforms.

      • turtletracks@lemmy.zip
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        edit-2
        20 hours ago

        A monopoly on what? PC game storefeonts? Itch.io, gog, epic, gamepass, some are better than others, but steam isn’t anti-competition

    • Grimy@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      55
      ·
      edit-2
      1 day ago

      Lmao, he is colluding with the rest, not holding up the bar.

      There is nothing rhat differentiates Steam from Microsoft or Nintendo. The only difference between Gaben and Bezos is that valve has a really good advertising team that’s managed to convince everyone he “isn’t your average billionaire”.

      They charge 30% because they have a soft monopoly, it’s basically robbery and it is affecting the indie scene and the quality and amount of games we receive.

      Gaben has 6 mega yatchs and a number of submarines. The yatchs alone are worth around 1 billion and cost an estimated 75 to 100 million per year just to maintain.

      Now I sit and wait for the Gaben simp squad to come compare him to Jesus and tell me how “he has the only good monopoly”. Both of these things literally happened last time.

      Downvote me you bootlickers.

        • Grimy@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          7
          ·
          edit-2
          7 hours ago

          You know what’s funny, I used to get this same kind of attitude when I’d bash Elon Musk when he was popular a few years ago.

          It’s even worst when the billionaire is being defended by his own con victims.

      • Glide@lemmy.ca
        link
        fedilink
        English
        arrow-up
        48
        arrow-down
        4
        ·
        1 day ago

        No one thinks Gaben is the second coming. His platform just, actually doesn’t suck, and genuinely functions as a service to its users. It’s a low bar, sure, but it’s a good one. Comparing it to Microsoft axeing any studio that produces something worth talking about while they force more datascraping malware and adware into Windows is just dishonest.

        Your comment reads more like you get off on being controversial than having actual insightful thoughts and the comparisons in what these three companies you listed are actually doing.

        • Grimy@lemmy.world
          link
          fedilink
          English
          arrow-up
          7
          arrow-down
          32
          ·
          24 hours ago

          Ya well if it’s such a fucking low bar, it’s probably because they aren’t holding it up which is my point.

          They do the absolute minimum, yet receive mountains of praise. Call me when he brings down the cut to something reasonable like 5% or just let’s dev choose what price they sell their games for on other platforms ffs.

          Indie companies are closing left and right, these mega stores and their soft monopoly is having a net negative impact on the industry.

          Stop defending billionaires. If steam was fair, he wouldn’t be able to afford a billion dollars worth of fancy boats.

          • null@slrpnk.net
            link
            fedilink
            English
            arrow-up
            40
            arrow-down
            3
            ·
            edit-2
            24 hours ago

            Your argument was that Steam is identical to Microsoft and Nintendo, and that Gabe is colluding with them. Stop moving the goalposts.

            • Grimy@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              26
              ·
              24 hours ago

              Okay, so to be clear, I’m saying they don’t have enough difference between them when it comes to being a gross monopolistic company to warrant the praise.

              All four of them suck, I’m saying they are all in the same group of shifty companies that take advantage of the gaming industry and it’s clients (us).

              • null@slrpnk.net
                link
                fedilink
                English
                arrow-up
                24
                arrow-down
                3
                ·
                24 hours ago

                So just a boring, generic anti-capitalist take that deliberately avoids any nuance for the sake of feeling smug.

                Gee, why would anyone downvote that!

                • Grimy@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  5
                  arrow-down
                  20
                  ·
                  23 hours ago

                  There’s not enough nuance to justify drinking Gabens sweat.

                  Why is he the only billionaire that gets his own little simp squad. Can you imagine going into a thread about how Elon Musk is being a dick and 90% of the comments are praising him?

                  Amazon is super convenient, yet people still can understand the nuance of it and how it’s harming small businesses, how the government should probably do something and deal with the dragon at its head that’s hoarding all that wealth.

                  Where’s your nuance? Other than “I like steam and I use it, so it can do no wrong”.

      • NaibofTabr@infosec.pub
        link
        fedilink
        English
        arrow-up
        28
        arrow-down
        3
        ·
        edit-2
        24 hours ago

        I’m guessing you don’t remember what the market was like for indie games before Steam. Valve’s platform has done a lot of work to expose small game developers, and made it economically viable to work on and publish games independently. Before this it was very difficult for small titles without the advertising budget of a AAA publisher to get any attention at all, let alone actual sales. There’s nothing else like Steam for small studios trying to find buyers for their games, and Valve does deserve credit for that because it’s improved the video game market overall to have more people making more games and able to earn a living doing it.

        The other major effort that Valve has made is Linux compatibility. Even before their work on Proton, Valve released native Linux versions of their games (they were one of very few publishers to do so at the time). I’ve been gaming on Linux since 2006, and Wine was great but rarely easy or complete. Proton has made things so straightforward that people have forgotten just how difficult it was before.

        Credit where it’s due. No other major publisher has contributed to the gaming community the way Valve has, except maybe id Software when they just handed the entire Quake 3 Arena source code to the open source community in 2005 which spawned countless new open source game projects.

        Downvote me you bootlickers.

        No, you’ll enjoy the attention too much.

        • Grimy@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          16
          ·
          edit-2
          22 hours ago

          Indie games came about because of multiple factors, steam only being one of them but they did help a lot. That being said, they are currently having a detrimental effect and I think Gaben has been more than properly rewarded.

          It’s not the early 2000s, steam is bringing in massive amounts of cash and I’m tired of seeing an other indie company go under because Gaben wants another boat in the 9 figure range.

          The government will never do anything if we aren’t vocal about it and the community is doing the opposite.

            • Grimy@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              10
              ·
              22 hours ago

              This is an article that was floating on lemmy a few months ago.

              https://www.wired.com/story/death-occurs-in-the-dark-indie-video-game-devs-are-struggling-to-stay-afloat/

              25% more of the profit can go a long way, if Steam were to only take 5% for example. And it’s not only about bankruptcy, it’s budget for more features, dealing with bugs and potential sequels. The quality is affected as well and Steam, Microsoft, Nintendo and Sony don’t deserve all that money instead of the devs, just for being the middle men.

              • wia@lemmy.ca
                link
                fedilink
                English
                arrow-up
                5
                ·
                7 hours ago

                I’ll bite. I hate billionaires. Let’s check this out.

                Things that hurt indie devs in this article:

                • Lack of available talent
                • Burnout
                • Lack of upfront funding (before a game is ever released)
                • Generally bad economy post COVID
                • Actual predatory exclusive tactics from epic or gamepad
                • The nebulous idea that the entire industry and fans need a culture change

                Things not cited in this article as a problem:

                • Steam in any capacity. Directly or implied
                • Grimy@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  arrow-down
                  6
                  ·
                  7 hours ago

                  Lack of funding is mentioned every paragraph?

                  belt-tightening can often mean simply shutting down.

                  Sheffield says it’s hard not to feel guilty when other studios go under, even as his own struggles. “We’re all kind of fighting for a tiny slice of the same pie,”

                  “When an indie doesn’t get funding for its game, you just quietly never see their work again,”

                  The industry is struggling because steam and the other stores keep them on the brink, they have no leeway. I don’t know how steams greed could be seen as unrelated.

      • null@slrpnk.net
        link
        fedilink
        English
        arrow-up
        25
        arrow-down
        3
        ·
        edit-2
        1 day ago

        There is nothing rhat differentiates Steam from Microsoft or Nintendo.

        How much do Xbox and Nintendo contribute to open-source projects?

        How do I use open-source software OOTB on an Xbox or Switch?

        • Grimy@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          24
          ·
          edit-2
          24 hours ago

          They leveraged open source to compete on the console front without actually investing dev time. If he could have created a closed system for the same cost, he wouldn’t have hesitated. It was nothing more than a smart business decision, not a nice favor because he likes you.

          Most of the Gaben simps just throw back the same thing, “well, they aren’t as bad as microsoft”.

          Mussolini wasn’t as bad as Hitler, can you image defending him though? Stop bootlicking billionaires.

          I’m also not saying Microsoft is better, I’m saying they are all in the same club and they all suck.

          • null@slrpnk.net
            link
            fedilink
            English
            arrow-up
            19
            arrow-down
            3
            ·
            24 hours ago

            They leveraged open source to compete on the console front without actually investing dev time. If he could have created a closed system for the same cost, he wouldn’t of hesitated. It was nothing more than a smart business decision, not a nice favor because he likes you.

            I asked you a question. Show me contributions to open-source on the same scale by Xbox and Nintendo. If it’s so much cheaper, why aren’t they doing it too?

            Most of the Gaben simps just throw back the same thing, “well, they aren’t as bad as microsoft”.

            Mussolini wasn’t as bad as Hitler, can you image defending him though? Stop bootlicking billionaires.

            I’m also not saying Microsoft is better, I’m saying they are all in the same club and they all suck.

            No, you said they were exactly the same and that Gabe was colluding with them. Now you’re backpedalling because you realized how stupid of a take that was.

            • Grimy@lemmy.world
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              16
              ·
              24 hours ago

              Microsoft contributes a lot of stuff to open source but that’s really far away from my point. I’m not back peddling, I’m explaining myself because you are being a child and taking my words way to literally. Microsoft being slightly worse does not make steam “good”.

              Valve can run and offer the same services it does now on a fraction of what they charge.

              They could easily properly compete, every store could drastically lower their pricing, but they don’t, because they like having a soft monopoly.

              “Explain it to me or you lose” is insanely childish behavior, specially when I just explained that’s not what I meant and you are being too literal but I mean, here:

              Explain to me why you think Gaben deserves a net worth of 4 000 000 000 $.

              That is who you are being a mouthpiece for, stop defending billionaires.

              • null@slrpnk.net
                link
                fedilink
                English
                arrow-up
                13
                arrow-down
                4
                ·
                edit-2
                23 hours ago

                Microsoft contributes a lot of stuff to open source but that’s really far away from my point.

                Microsoft is not a fair comparison to Steam, hence why I refocused to Xbox.

                I’m explaining myself because you are being a child and taking my words way to literally. Microsoft being slightly worse does not make steam “good”.

                “Obviously I didn’t mean what I said, don’t be a child!” 🙄

                Valve can run and offer the same services it does now on a fraction of what they charge.

                They could even do it for free, out of the goodness of their hearts!

                “Explain it to me or you lose” is insanely childish behavior, specially when I just explained that’s not what I meant and you are being too literal but I mean, here

                “I was told there would be no fact-checking”

                Explain to me why you think Gaben deserves a net worth of 4 000 000 000 $.

                Wow, those goalposts are really movin’ now!

                That is who you are being a mouthpiece for, stop defending billionaires.

                See my previous comment about how boring and smug your take is.

                • Grimy@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  5
                  arrow-down
                  14
                  ·
                  23 hours ago

                  I’m not moving the goalposts, I’m making fun of your attitude.

                  My point is that steam is a piece of shit company like the rest, not that they are exactly the same. Two PoS will still stink even if they aren’t exactly a like.

                  That’s what I mean man, sorry if it wasn’t clear before and then the next two times I explained it again.

                  They could even do it for free, out of the goodness of their hearts!

                  Are you being sarcastic about being robbed? The money’s coming out of your pocket, either directly or in terms of the quality and quantity of games. Is their cut justified in your eyes, even after I outlined his networth and how much money he’s racking in?

          • NaibofTabr@infosec.pub
            link
            fedilink
            English
            arrow-up
            15
            arrow-down
            2
            ·
            edit-2
            24 hours ago

            They leveraged open source to compete on the console front without actually investing dev time.

            This is just false.

            Valve has funded a lot of extra work though to get things like DXVK and VKD3D-Proton for the translation from Direct3D to Vulkan into a state where performance can be really great! Valve also funds work on Linux graphics drivers, Linux kernel work and the list goes on.

            reference

            The included improvements to Wine have been designed and funded by Valve, in a joint development effort with CodeWeavers. Here are some examples of what we’ve been working on together since 2016:

            • vkd3d, the Direct3D 12 implementation based on Vulkan
            • The OpenVR and Steamworks native API bridges
            • Many wined3d performance and functionality fixes for Direct3D 9 and Direct3D 11
            • Overhauled fullscreen and gamepad support
            • The “esync” patchset, for multi-threaded performance improvements

            Modifications to Wine are submitted upstream if they’re compatible with the goals and requirements of the larger Wine project; as a result, Wine users have been benefiting from parts of this work for over a year now. The rest is available as part of our source code repository for Proton and its modules.

            In addition to that, we’ve been supporting the development of DXVK, the Direct3D 11 implementation based on Vulkan; the nature of this support includes:

            • Employing the DXVK developer in our open-source graphics group since February 2018
            • Providing direct support from our open-source graphics group to fix Mesa driver issues affecting DXVK, and provide prototype implementations of brand new Vulkan features to improve DXVK functionality
            • Working with our partners over at Khronos, NVIDIA, Intel and AMD to coordinate Vulkan feature and driver support

            from Valve’s original Proton announcement

            You should try doing some research before making such claims. Valve has been directly cooperating with, contributing to, and financially supporting several open source projects related to gaming since at least 2016.

            • Grimy@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              15
              ·
              edit-2
              21 hours ago

              Valve had 71 peoples working in their steam division in 2021. 31 where admin so that leaves 40 people for all their hardware. I’m going to take a wild guess and say maybe 3 to 5 were working on things linux related.

              Edit: They had 79 in 2021 for Steam, and 41 for hardware

              I’d call that leveraging at that amount of people, for a company that brings in an estimated 6.5 billion a year, and the fact that most of the code was already there.

              Edit: They brought in 10 billion in 2021 (covid helped)

              Don’t get me wrong, I’m glad linux got a boost out of it but there’s no doubt in my mind he would have built a private OS if it could be done with 5 people. It was a bargain for him, it wasn’t a favor.

              • Blisterexe@lemmy.zip
                link
                fedilink
                English
                arrow-up
                6
                ·
                16 hours ago

                Note that most people that valve pays to work on open source were preixisting maintainers and not actual employees, or employees of companies like Blue Systems

              • null@slrpnk.net
                link
                fedilink
                English
                arrow-up
                9
                arrow-down
                1
                ·
                20 hours ago

                Just so we’re clear here – you pulled your original numbers out of nowhere, but made them oddly specific (71) to give the impression that you were citing an actual source.

                That is hilariously pathetic.

                And barely even matters since you’re ignoring 90% of the comment you replied to (financing and partnerships).

                Just really paints a picture of how boring, basic, and uninformed your opinion is, for all the cockiness you came in here with.

                • Grimy@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  11
                  ·
                  edit-2
                  21 hours ago

                  https://letmegooglethat.com/?q=valve+number+of+employees+2021

                  This isn’t hard to find. I don’t give sources when it’s literally in the first few links on Google.

                  Edit: The actual quotes are below. I missed the mark on total number of steam employees by 9. They have 79 employees total for Steam. 71 or 79, it is still an insanely low number of employees when you take into account that:

                  it is estimated that Steam generated more than 10 billion U.S. dollars in revenues in 2021

                  This is from the statistica article that is the first link on Google. I moved my other links to the other comment so it would reply to the guy that couldn’t be bothered to even open them apparently.

              • null@slrpnk.net
                link
                fedilink
                English
                arrow-up
                10
                arrow-down
                7
                ·
                23 hours ago

                Completely ignores financial contributions.

                Disingenuous? Dumb? Who knows!?

                most of the code was already there

                AHAHAHAHAHA every developer in the thread is absolutely cackling at you right now.

                • Grimy@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  3
                  arrow-down
                  11
                  ·
                  edit-2
                  22 hours ago

                  I’ve never actually blocked someone on lemmy before, but you’re just following me in the thread and answering every one of my comments with mindless dribble lol. Grow up bro, learn to actually form an argument.

  • umbrella@lemmy.ml
    link
    fedilink
    English
    arrow-up
    49
    arrow-down
    3
    ·
    21 hours ago

    100% agreed. just wish GOG was more linux friendly.

    best of both worlds: piracy.

  • theneverfox@pawb.social
    link
    fedilink
    English
    arrow-up
    10
    ·
    18 hours ago

    Doesn’t steam have a clause to the effect of “if we go out of business, you’ll get X period to download your games so you can manage them yourself”?

    • Veneroso@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      16 hours ago

      I don’t know if it’s a clause but Gabe said it at one point. Is that legally binding though? It wouldn’t surprise me one bit that whatever VC eventually buys steam and then runs it into the ground would have no problem changing the user agreement to whatever suited them…

      • Kayn@dormi.zone
        link
        fedilink
        English
        arrow-up
        8
        ·
        14 hours ago

        It’s not legally binding, since it isn’t part of the user agreement you review when buying games on Steam.

      • theneverfox@pawb.social
        link
        fedilink
        English
        arrow-up
        9
        ·
        15 hours ago

        I think I read in the steam agreement itself - I could be wrong, but I generally have a source tagged to my knowledge, and the knowledge is tagged as a direct quote from the document

        And yes, if a VC buys out steam I’d be horrified, but it’s structurally resistant to that. It’s largely employee owned and heavily employee managed, their handbook helped me understand the concept of how employee owned businesses could be the answer to many of society’s problems

    • Whitebrow@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      16 hours ago

      If there’s a grace period, perhaps, however:

      1. Steam does not provide installers for games, this means that whatever game you want, needs to be 100% functional and already be parsed/deployed/installed by steam on your hard drive.
      2. That game needs to be DRM free, meaning that it has an executable available that can be launched without steam running or requiring any sort of authentication or input from the steam servers/services before being able to launch, play or even interact with the menus

      So only the DRM free games will remain, and only the installed ones at that. Anything that wasn’t will be lost to the wind the moment the distribution service or storage (yours or theirs) bits the dust…

      • theneverfox@pawb.social
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 hour ago
        1. installers for games are usually just a script that unzips the game and makes some shortcuts. Steam installs all your games in a standard way in a folder of your choice. You can straight up copy that folder to another computer. You can use another launcher and just play your games, there are already many that can read steam’s standardized format. I’ve done it multiple times to avoid redownloading my library

        2. It depends how steam sunsets their DRM, but yes - obviously if a game has 3rd party DRM, that third party is in control. Steam could choose a user hostile way to sunset their own DRM, but they could release ways to deactivate it

        DRM is bad, steam provides an easy way for developers to use steam DRM, and it’s generally less user hostile than most DRM. To me, this seems like harm reduction

        Ultimately, it’s not up to steam what, if any, DRM a game uses. They manage their in house offering, but the developer doesn’t have to use it if they don’t want to

  • CryptoKitten@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    2
    ·
    23 hours ago

    I like GOG and I like steam too. While it is true that GOG can’t take the offline installer from me, this does not make it true I can play the game forever since many games are dynamically linked to libraries that may not be available in the future. This happened to me with games I just had bought. Steam also dynamically links to libraries but what I like about the way they are doing it is that these are part of the base installation so as long as you keep these files, the games should keep working. Nothing being perfect, I think they both try to do things in their own way and try to convince us that it is the best one.