As per the linked FAQ,

What platforms will Sid Meier’s Civilization VII be available on?

Sid Meier’s Civilization VII will be available on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam (which also supports Mac and Linux) and the Epic Games Store.

The Steam store (preorder) listing shows all three platform icons so I’m guessing they’re not just talking about making it work with Proton.

No mention yet of Aspyr (who ported Civ 5 & 6) as far as I can see.

  • @ichbinjasokreativ@lemmy.world
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    2513 hours ago

    There are no mentions of dedicated ports to linux and mac, only that proton will be able to properly translate for them. That’s not the same thing.

    • @monolalia@lemmy.worldOPM
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      12 hours ago

      proton

      Is that even an option on the Mac? And “Proton games” wouldn’t show the Mac and SteamOS platform icon on the Steam store.

      We’re also releasing Civilization VII for MacOS and Linux / SteamOS. However, we don’t have specs to share for those platforms at this time.

      Source: https://x.com/CivGame/status/1841885325528043648

      Now whether all this is just a mix-up in this age of “Linux ports aren’t worth it and they always suck anyway”… maybe.

      • @ichbinjasokreativ@lemmy.world
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        211 hours ago

        We’ll see if they actually create ports or just mean general compatibility through translation layers. Idk about proton on apples.

    • @rah@feddit.uk
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      413 hours ago

      mentions … only that proton will be able to properly translate for them

      Where is that mentioned?

  • @robolemmy@lemmy.world
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    3514 hours ago

    The windows version of civ 6 runs better on Linux than the “native” version. I hope they do a better job with 7 but I’m not gonna hold my breath.

    • @brucethemoose@lemmy.world
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      13 hours ago

      This is true for sooo many games, especially CPU heavy simulation games.

      As long as devs officially support and test the Proton version, I don’t have a problem with it. Sure it seems convoluted… but it’s also a hundred times simpler for the dev, and I don’t think the linux community should shame them for it.

    • @RobotZap10000@feddit.nl
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      1013 hours ago

      They also forgot to add the paid DLC to the Linux version, so I had to use the Windows version anyway. However, it’s still always nice to have options!

    • DarkThoughts
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      410 hours ago

      Afaik their launchers were the main issue as they only worked in very specific Ubuntu environments. Everywhere else they would straight up not work and you would have to use Proton.

      Luckily, they won’t do launchers again. Unfortunately, they now use Denuvo.

      I’ll wait for some QoL updates and a sale on Ara instead. Can’t stand the idiotic Humankind-like mid game civ swapping anyway.

      • @robolemmy@lemmy.world
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        310 hours ago

        I won’t buy it with denuvo, period. As far as game mechanics goes, I’m fine(ish) with what I’ve seen so far but I wouldn’t pre-order.

    • rand_alpha19
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      213 hours ago

      I’ve had this experience with other games too. Some “native” Linux versions won’t even launch so you have to use Wine or Proton.

      • @felsiq@lemmy.zip
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        311 hours ago

        When this is the case it’s nearly always a missing library the game (or steam?) didn’t declare as required, ime. If you start the game from the terminal you can usually figure out which library it is and get it up and running, tho it’s usually easier to just use proton

    • @ichbinjasokreativ@lemmy.world
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      113 hours ago

      Same thing happened with borderlands 2. I wouldn’t be surprised if we see fewer native linux games because of proton, but playing basically every windows game through steam is worth it.

    • @hellofriend@lemmy.world
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      510 hours ago

      Gog sucks nuts on Linux though. It’s such a pain in the ass to get my Gog games working in Lutris that I opted to install Gog Galaxy as a non-Steam game and then install my Gog games through that.