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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I’ve been trying to cultivate my home as a place my friends feel comfortable showing up to. There’s a bunch of people (too many) in my life who are going through tough stuff, and lately more and more they just show up for a chat, reading a book in peace and quiet, or sleep over and have a night away from home if they need it.

    It’s not so much them being welcome that feels like an accomplishment (because that’s just a given), but rather that they seem to have internalized that it’s OK to ask for help/support and feel comfortable enough with me/us to come here.

    As I’m typing this out I’m not sure if this fits in the “betterment” category, but it’s a positive change in my life I’ve noticed and worked on lately, so submitting it anyway. 😊




  • Not OP, but Spirit Island is one of my favourite games too. I think it’s great at most player counts, but I like it the most at 2p. You can help each other out, fill in each other’s weak spots, but it doesn’t get as overwhelming as at larger player counts. And yes indeed, the decision space in Spirit Island is so big that alpha gaming is not easy (once you’ve played it a lot that gets easier, though), which makes it a great actual co-op game.




  • I see a few of my favorites have been mentioned already (Aeon’s End, Spirit Island, The Crew, Pandemic Legacy) but here’s a few more:

    • Gloomhaven: There’s a reason this game was at the Boardgamegeek #1 spot for years. Absolutely an epic game, with so much strategy and variety involved. For those who are intimidated by the complexity, size or price of the game, there is also Gloomhaven: Jaws of the Lion, which is essentially a light version of the game. An excellent starting point, and not any less fun than it’s big sibling.

    • Oathsworn: Into the Deepwood: Another big campaign game with very interesting mechanics. The game is quite hard and punishing, but you have lots of difficulty levels you can play on. The story is set in a land overrun by the Deepwood, a forest filled with huge monsters. You play a band of mercenaries who defend people from those monsters.

    • Sprawlopolis: A game consisting of 18 cards, that contain city blocks and roads, and each player places a card down to add to the city. Each card has a different scoring system on its back, and you draw a few for each game, so every game feels entirely different. Quick to play, and fits in your pocket so you can bring it anywhere.



  • Tried Gigawatt for the first time this weekend with friends. It’s a game about countries in Europe trying to transform their energy production into green energy while simultaneously meeting the growing energy demands, balancing the power net, and making sure you don’t go broke. At first glance it seemed a lot simpler than the games I usually enjoy, but it surprised me with interesting strategic choices and a pretty good balance. And the theme is very well executed and (to my knowledge) quite accurate to the real world. Would recommend.

    Also played a few games of Frosthaven, we just entered the third year in the campaign. Playing Shackles and Astral. Really loving the experience so far.

    Lastly had a few rounds of The Crew, it’s such a good little game for almost any occasion and group!