Person’s entire persona is disclaimers(wuss), boilerplate(not an essay), and telegraphing pun intentions(oldfag).

STFU and just say what you want directly.

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Joined 1 year ago
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Cake day: August 8th, 2023

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  • ‘videogame ice effect’

    I seriously love the over-the-top ice shaders used in all those early 2000s games. Ice always looked amazing, just this super bright white with pearlescent whitish-blue highlights that shimmered at odd angles and stuff. It’s so cool.

    Like the bridge tunnel in IceFields from HaloPC in 2003.

    Or the almost-fully-transparent ice tunnel in Crysis Warhead (and firefall. Firefall had AMAZING ice shaders, it had some direction-based visual stuff going on where it had volumetric speckles all throuought the foot-thick ice).

    Honestly: ice-themed anything looks cool to me, color-wise












  • As long as it supports the USB-C PowerDelivery standard and has the supported voltages and wattage needed to do so. Most laptops will need 20v.

    For chargers as small as those little phone-bricks the main problems would probably be the wiregauge of the USBC cable and the heat. Being so small and without exhaust vents I imagine the poor little charger would be at risk of early heat death. But it’s doable

    I’ve been able to normal-charge a 15 inch IdeaPad 82R9 using a little 1x1 inch 35watt GaN charger. But this was with the CPU locked to not go over 25% load(this laptop is FAST even with this sacrifice) and it makes that little charger get pretty hot. Without that CPU limit in place it actually drains faster than the charger can charge.





  • I once used it every day for about two weeks trying to track down the original helpfiles and maxscript documentation for 3dsmax 4 and blender for windowsME. … across various dead webpages, etc etc. Only ended up finding it on some completely unrelated warez disk. As for the really really old blender version? I don’t remember. I don’t even think I have the files anymore