https://bethesda.net/en/article/4RcipuAES2k0KP7eYf2DwD/fallout-4-next-gen-patch-notes

Just started playing it this morning on my PS5. I’m perpetually frustrated by Bethesdas snail like pace when it comes to this type of thing but the update seems excellent so far.

It’s running at a buttery smooth 120 FPS in quality mode with VRR on. I thought for sure their performance mode would be limited to 60 FPS so this is amazing.

Edit: apparently quality mode is a 40 FPS target internally with VRR enabled. Performance mode is 60 FPS as expected. So it’s doing frame multiplying to boost it up to 120. Still feels and looks incredible though. Quality mode is native 4K with ultra settings and looks crispy as fuck.

  • sosodev@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    8 months ago

    Leaked documents state that a Fallout 3 remaster is actually coming soon. :)

    • A_Random_Idiot@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      2
      ·
      8 months ago

      Fallout 3’s problem isnt with the graphics, its with the story and game design.

      Biggest issue is that it feels like you’re playing a game that has 100 individual, isolated and sepearate stories in it. Nothing is connected to eachother, so nothing feels alive, or organic, or with a flow.

      And a doubt a Remaster will fix any of that. What it needs is a Remake, and I’m not sure Bethesdas capable of that after seeing the pinnacle of their capability with Starfield.

      And I’m not saying that to be internet cool and hate on a thing. I’m saying that as someone who has loved the franchise since he got Fallout 1 shortly after its release, in 1998, and wants to see things done right by it.

          • p5yk0t1km1r4ge@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            1
            ·
            8 months ago

            Biggest issue is that it feels like you’re playing a game that has 100 individual, isolated and sepearate stories in it. Nothing is connected to eachother, so nothing feels alive, or organic, or with a flow.

            This is what I find odd. Isn’t this the nature of every rpg? You’re basically saying FO3 is bad because it’s an rpg. How is this different from any other open world game?

            • A_Random_Idiot@lemmy.world
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              1
              ·
              8 months ago

              Because in well written games stuff you do affects the world, even if its minor NPC barks making comments about things. Which does wonders for making the world feel vibrant, connected, and alive.

              In Fallout 3 everything is in its own isolated bubble. It has zero impact, meaning, or effect on anything else anywhere in the game outside of its bubble.

    • Corroded@leminal.space
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      Before it was acquired by Microsoft, ZeniMax Media, the parent company of studios like Bethesda Game Studios and id Software, was working on remasters of The Elder Scrolls IV: Oblivion, Fallout 3, and a new entry in the Doom franchise, according to new documents revealed as part of FTC v. Microsoft. The games were included in a July 2020 Microsoft presentation about the then-potential ZeniMax acquisition.

      https://www.theverge.com/2023/9/19/23880132/microsoft-ftc-documents-leak-oblivion-fallout-3-remaster-doom-xbox

      These are leaks so I am not getting my hopes up until I see it. I feel like we’ve seen a few large leaks that have turned out to be nothing but ideas they’ve tinkered with. People thought the Fallout Anthology release was going to be a Fallout remaster several years ago.