• tal
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    8 months ago

    I feel like that’s really more an argument for a very small number of mods – the ones that everyone depends on – and I don’t think that the modding site can honestly do a lot to fix that. I think that it’s kind of on a game’s modding community to choose to depend on things that won’t go away. Maybe make the license more-prominent, so that really critical mods that other mods depend on can have a license that permits forking or something and are source-available. Like, highlight mods that don’t both permit forking and have source available and are dependencies of other mods in red or something.