I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
I generally like playing the assassin’s Creed series, but since assassin’s Creed 3 or so, the future storyline is just lame and every time I get pulled out of the animus I groan audibly, because I now have to do some stupid quest outside of the main story.
The thing is originally I was hyped that eventually Desmond would become a master assassin and I would get to play a futuristic, open world, watch dogs style assassin’s Creed. It’s clear that they fucked that up, so now I just skip all the out of animus storylines when I can.
Aw man, yeah, the ending of AC1 where Desmond uses the eagle vision and discovers the code on the wall, it gave me chills at the time. I was so hyped for where they were going to go with the story and for a modern day assassin arc.
But I guess they realised they had near infinite points of history they could stretch the franchise out to, and keeping the Desmond story going was only going to limit their cash cow’s potential.
I checked out half way through the Ezio arc that seemed to go on forever and only went back because everyone was raving about Black Flag. By then the modern day story made zero sense to me and was just a slog.
I found the same issue with Ezio, it’s like they liked the character so much they just got stuck on him and dragged out his story but at least he had the most complete arc
I found the same issue with Ezio, it’s like they liked the character so much they just got stuck on him and dragged out his story but at least he had the most complete arc
I honestly believed this was going to be where things went as well, the fact that it didn’t and they chose an honestly bizarre way to handle it really took the joy out of the present day stuff.
After finding out that AC 3 was not the final one where I got to play as Desmond as an assassin in the future, I just gave up on the whole series. I have no interest in continuing a story that’s just gonna get milked forever. I do kinda get it though, the “assassin in historical civilization” thing could be kept fresh for way longer, but it just ruined the whole significance of the Desmond storyline.
I loved the modern sections of the first two games (Ezio trilogy is one game for this comment’s purpose) and never played three, so when I got black flag and found out retroactively that they killed off Desmond and didn’t intend for a modern day assassin’s creed to be the endgame I quit playing them.
Just in time too, cause they’d have clearly just kept milking the franchise to death in the past decade.
I’ve been replaying the entire series this year, the biggest issue I have with the last couple (origins, Odyssey) is that they’re too damn big. It feels like a slog to play
Did they go full ghost recon with it? Just absolutely massive open worlds?
Yeah, especially Odyssey. I like to explore the whole map, but I don’t like it when a game is pushing 100 hours and I just want to move on to something else.
Such a waste of an opportunity to not do a modern day assassin
Even if they didn’t want to go all the way modern, we should have gotten a ww2 or cold war assassin’s Creed