I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
I loved the modern sections of the first two games (Ezio trilogy is one game for this comment’s purpose) and never played three, so when I got black flag and found out retroactively that they killed off Desmond and didn’t intend for a modern day assassin’s creed to be the endgame I quit playing them.
Just in time too, cause they’d have clearly just kept milking the franchise to death in the past decade.
I’ve been replaying the entire series this year, the biggest issue I have with the last couple (origins, Odyssey) is that they’re too damn big. It feels like a slog to play
Did they go full ghost recon with it? Just absolutely massive open worlds?
Yeah, especially Odyssey. I like to explore the whole map, but I don’t like it when a game is pushing 100 hours and I just want to move on to something else.