Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Coming Soon. No release date yet
but there is a lot of info on it due to dev diaries.
Paradox games are all single-core cause the devs (read: execs) keep reusing engines from the stone age, so it doesn’t matter how beefy the computer is. It’s all being run one instruction at a time, every tick for each nation. Performance just keeps dipping each game as complexity grows.
Pretty much, but it’s even worse. Pdx games have a modal speed system, with the first 4 speeds being set instructions limits, but the 5th max speed is literally just the hardware limit, and even then it leads to issues in multiplayer where 5 speed causes desyncs since players with faster / slower computers are out of line with the host. It’s just a poor system.
It’s a newish engine, I think it’s the Vicky 3 one, but it still has core limits, I think it just now supports multi threading. So instead of 1 instruction at a time you get 2!!! Wow!!! Great improvement guys!!
that’s fucking wild. it’s literally just a stylized map
i guess it’s all the backend tracking of nation stats and pops, not the map graphics, but still
Paradox games are all single-core cause the devs (read: execs) keep reusing engines from the stone age, so it doesn’t matter how beefy the computer is. It’s all being run one instruction at a time, every tick for each nation. Performance just keeps dipping each game as complexity grows.
sounds like rimworld
Pretty much, but it’s even worse. Pdx games have a modal speed system, with the first 4 speeds being set instructions limits, but the 5th max speed is literally just the hardware limit, and even then it leads to issues in multiplayer where 5 speed causes desyncs since players with faster / slower computers are out of line with the host. It’s just a poor system.
i saw someone say it’s a new engine but idk if it’s actually true
It’s a newish engine, I think it’s the Vicky 3 one, but it still has core limits, I think it just now supports multi threading. So instead of 1 instruction at a time you get 2!!! Wow!!! Great improvement guys!!