cm0002@lemmy.world to Linux Gaming@lemmy.worldEnglish · 2 days agoValve developers continue to impress, fixing Proton in less than a day for the Starfield Betawww.gamingonlinux.comexternal-linkmessage-square18linkfedilinkarrow-up1346arrow-down11cross-posted to: gaming@lemmy.ziplinux_gaming@lemmit.online
arrow-up1345arrow-down1external-linkValve developers continue to impress, fixing Proton in less than a day for the Starfield Betawww.gamingonlinux.comcm0002@lemmy.world to Linux Gaming@lemmy.worldEnglish · 2 days agomessage-square18linkfedilinkcross-posted to: gaming@lemmy.ziplinux_gaming@lemmit.online
minus-squaretallinkfedilinkEnglisharrow-up11·2 days ago It’s the first of any Bethesda title, to officially use procedural generation extensively. There’s Daggerfall.
minus-squarefinitebanjo@lemmy.worldlinkfedilinkEnglisharrow-up5·1 day agoTo be fair Todd Howard wasnt project leader until Redguard Adventures 1998 and then saved the company from bankruptcy with Morrowind starting in 2000. But yes you got me there, Daggerfall is an absolutely huge game impossible without procedural generation.
minus-squareOniononon@sopuli.xyzlinkfedilinkEnglisharrow-up1arrow-down2·edit-224 hours agoto be fair pre fo3 bethesda and post fo3 bethesda are two different companies. Fallout started with 3 and elder scrolls started with 5.
There’s Daggerfall.
To be fair Todd Howard wasnt project leader until Redguard Adventures 1998 and then saved the company from bankruptcy with Morrowind starting in 2000.
But yes you got me there, Daggerfall is an absolutely huge game impossible without procedural generation.
to be fair pre fo3 bethesda and post fo3 bethesda are two different companies. Fallout started with 3 and elder scrolls started with 5.