Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.
For me it’s Rimworld
Shadow Empire. Best 4X wargame ever. 400 page rulebook included. Realistic logistics and planet generation 6000 years in the future!
Factorio.
Honourable mentions:
- Chants of Sennaar
- Blue Prince
- Animal Well
- Raft
- Citizen Sleeper
Here are the ones that don’t get uninstalled from my potato box:
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Sable
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Ion Fury
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Torchlight
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Ziggurat
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Baba Is You
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Edritch
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Fez
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Plunge
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Valley
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Into The Breach
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Journey
(Disclaimer: some are very old, some may not be indie, eh, I did my best.)
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Crumble A speedrunning platforming game, where you play as a blob with a tongue. Pleasant experience to play through while learning, while absolutely balls to the walls insane when actually speedrunning, actually 100% achieved this
Cyberpulse Twin-stick arcade neo style virus slamming game. Great control precision, challenging and colourful. The right thumbstick pressing might take a bit of getting used to.
Pseudoregalia Such a fun old school platformer. Big bunny girl MC for some reason but SUPER FUN and satisfying movement mechanics and the world is built well enough for the mechanics. A few hour long game, unless you look everything up.
Actually going to put some indie demos here I played this weekend, that I really enjoyed: Half-Sword Physics based medieval combat game. Reminds me of Exanima but instead of 2.5D, you can play Half-sword in 3rd or 1st person, which is really fun. Can have full gore or turn the gore completely off.
Tainted Grail: The Fall of Avalon First person (potentially later also 3rd person) RPG, very much in the vein of Elder Scrolls or Dark Messiah of Might & Magic. Really enjoyed the demo, it takes place on the tutorial island/dungeon. Going to buy the full version when it releases, because there seems to be a save wipe for 1.0.
Bloodthief Reminds me of Neon White and Ultrakill having an even more indie baby. Seemed to be pretty simple and good speedrunning platforming fun.
Shape of Dreams 2.5D action RPG roguelike. Very pretty and gameplay feels good. Didn’t play it quite enough yet, only thing I kinda disliked was the amount of cooldowns on abilities.
9Kings Small town defense game with waves of enemies led by other kings attacking your kingdom. Really enjoyed this one. Demo isn’t too difficult, even when I am really bad with these type of games.
RKGK (RAKUGAKI) 3rd person platforming game, where you bring some colour to the world with your graffiti. Very fun movement and popping colours. The dialogue isn’t necessarily for me but the gameplay felt really fun.
Unbeatable Colourful rhythm adventure game, style is great and soundtrack slaps.
I am having a lot of fun with Timberborn and Big Ambitions.
Timberborn is a colony builder where you are in control of beavers. You have to survive between times of good water, bad water, and no water.
Big Ambitious is a business sum in new York make by the same person who made Startup Company.
Balatro. It’s a great Maths game.
Dungeons of Dredmor! Just a really solid, straightforward roguelike with a ton of stuff and a cheeky sense of humour.
Here are a few, hopefully they aren’t mentioned yet:
- walking simulator/light puzzle game - Firewatch, What Remains of Edith Finch, INSIDE, A Juggler’s Tale, Abzu, Nuts
- puzzle - Manifold Garden, The Case of the Golden Idol, GNOG, Gorogoa
- misc - Inscryption, Pony Island
- 3d platformer/adventure - Yooka Laylee
- metroidvania/platformer - Blue Fire
- programming - Human Resource Machine, TIS-100
- souls-like/boss rush - Furi, Titan Souls
Some of these might be AA, it’s hard to tell the difference sometimes. I have plenty more where that came from. :)
Pushing the definition but I started when it was still in beta… Minecraft has gotten hundreds and hundreds of hours put into it.
Terarria and Starbound are both really good and scratch that same itch as Minecraft. Core Keeper is another one that has some of that feel and I ended up really enjoying.
Surprised I haven’t seen it mentioned but Cave Story was made by one guy doing everything… and everything in it is immaculate. It’s still free for the original version as well.
Stardew Valley is awesome and restarted a genre.
Crypt of the Necrodancer is awesome, and well worth checking out… also goes on sale really cheap.
Pacific Drive is a fun one to check out. If you’re from the PNW, it will hit even more.
Really enjoyed Stray. Worth grabbing on a sale.
OwlBoy was a delightful game with a lot of character.
Bloodstained: Ritual of the Night was a really nice return to form if you like IgaVanias.
If you like roguelites then you owe it to yourself to check out Enter the Gungeon (isometric) as well as RoboQuest (fps).
If you want a game that’s beautiful, with emergent story and is hard af… definitely check out Rain World.
Is Black Mesa still considered indie? It’s how I would recommend anyone play Half-Life 1 these days.
Rusty’s Retirement… isn’t so much a game… sorta… but yeah… check that out.
I enjoyed Rusty’s Retirement, glad to see someone else has played it. (I do count idlers as games.) Cute little desktop idle/incremental game.
I’ll have to go with Selaco, it’s not even finished (in fact it’s approximately half done) but it feels more complete than any mainline Halo game after H:Reach. Looks better too.
Sayonara Wild Hearts is a magical experience that can’t be described honestly. On difficult stages, it engages all your senses and you’re just 100% inside, enthralled by the visuals, music and rhythm. This is probably the most focused and most precise game ever, everything it has, works. It’s not just my favorite indie game, it’s one of my favorite games ever.
Also, Night in the Woods and Keep Driving. Both resonated with me emotionally in a lot of ways, touching the things I care about. Keep Driving also has a really fun gameplay loop and an incredible music selection (which works as a boost for that emotional factor).
Honorable mentions: What Remains of Edith Finch (it made me uncomfortable and scared at some moments) and Firewatch (nice way to tell a story, and the characters feel real).
FTL: Faster Than Light
such a great non traditional roguelike with sooo much replayability.
The Multiverse mod expands the game dramatically, and is, if anything, better than the base game; I highly recommend it.
Oh damn didn’t know about this
Dwarf Fortress. Not even just my favorite indie game, but favorite game ever.
The Binding of Isaac is already a famous title that has influenced so much of the roguelike/twin-stick-shooter genre. This game has permanently altered my taste in video games.
The game I’ve enjoyed as much as TBoI is Tiny Rogues. It’s much smaller, but still fantastic with rich build variety while never losing the need for skill and good reactions.
Stolen Realm is a turn-based tactical RPG that takes place in procedurally generated dungeons that play like little roguelike runs with overarching character progression. It’s multiplayer, but you can also just control up to six characters on your own too. It does eventually feel pretty repetitive and there are points that seem impossible to win, but it’s a unique game where you continually build that roguelike power fantasy and just progressively become more powerful to the point of it feeling game breaking.
Going Under is an adorable roguelite where you fight through various levels themed around a blend of corporate stereotypes and fantasy creatures like a crypto company run by skeletons or a delivery company run by goblins. The combat is a vaguely souls-like with an emphasis on weight and timing, but your weapons are office items found in each room that break down very quickly.
Webbed is a cute puzzle/platformer where you play as a little spider on a quest to save your spider boyfriend. The main gimmick is that you can shoot webs to create platforms, pull things, attach things to each other and more. It’s a short and sweet game that’s still decently challenging. It’s the only non-roguelike indie I recommend and it’s that good that I love it despite it being in a genre I rarely play and almost never finish.