With the April 2025 release of The Elder Scrolls 4: Oblivion Remastered, it feels like the era of Starfield is coming to an end. The latest original IP from Bethesda Game Studios, Starfield, got a considerably more lukewarm response than anyone could have predicted, and, at this point, it feels like Microsoft and Bethesda are trying to brush it under the rug. A rumored Starfield PS5 release was recently reinforced by a trusted insider, but after that, it seems like Bethesda’s premiere space-exploration RPG will end up being grounded.
I just want to be able to manually fly my ship around everywhere. No cutscenes, disguise planet landings with clouds or something if you have to.
And don’t need POIs evenly spaced out every 2km or so on every planet.
The amount of loading screens to get anywhere was properly annoying compared to previous games.
Which is why once you got to a planet once and unlocked it, you fast traveled everywhere. cause that cut the amount of loading screens by like 80% Which also pretty much eliminated everything space and ship related.
I mean, I understand. I get it. We’re not gonna get wide open planet to space real time transitions and shit, because they are using a game engine that has almost 30 years of institutional inertia behind it. There are just limitations to things that they have to deal with, and from a technical point of view its kinda impressive the shit they continue to kludge into the engine with each game, but it does have its limitations… and I think its long past time for them to figure out a new engine (and I mean new engine, not just rename the current engine again like they did with NetImmerse>Gamebryo, Gamebryo>Creation, Creation>Creation2)… just not UE5, preferably. I would like to get playable framerates without spending 6000 dollars on GPUs, lol.
Yeah I upgraded my 1050ti to get good framerates. I had a lot of fun with Starfield and then took a long break and came back to the story recently. No regrets but it’s not at the level of Oblivion or Skyrim.