With the April 2025 release of The Elder Scrolls 4: Oblivion Remastered, it feels like the era of Starfield is coming to an end. The latest original IP from Bethesda Game Studios, Starfield, got a considerably more lukewarm response than anyone could have predicted, and, at this point, it feels like Microsoft and Bethesda are trying to brush it under the rug. A rumored Starfield PS5 release was recently reinforced by a trusted insider, but after that, it seems like Bethesda’s premiere space-exploration RPG will end up being grounded.

  • A_Random_Idiot@lemmy.world
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    10 days ago

    The amount of loading screens to get anywhere was properly annoying compared to previous games.

    Which is why once you got to a planet once and unlocked it, you fast traveled everywhere. cause that cut the amount of loading screens by like 80% Which also pretty much eliminated everything space and ship related.

    I mean, I understand. I get it. We’re not gonna get wide open planet to space real time transitions and shit, because they are using a game engine that has almost 30 years of institutional inertia behind it. There are just limitations to things that they have to deal with, and from a technical point of view its kinda impressive the shit they continue to kludge into the engine with each game, but it does have its limitations… and I think its long past time for them to figure out a new engine (and I mean new engine, not just rename the current engine again like they did with NetImmerse>Gamebryo, Gamebryo>Creation, Creation>Creation2)… just not UE5, preferably. I would like to get playable framerates without spending 6000 dollars on GPUs, lol.

    • dan1101@lemm.ee
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      9 days ago

      Yeah I upgraded my 1050ti to get good framerates. I had a lot of fun with Starfield and then took a long break and came back to the story recently. No regrets but it’s not at the level of Oblivion or Skyrim.