• ampersandrew@lemmy.world
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    7 days ago

    The UI looked nice, but managing archetypes in particular was split up among three different screens that were very unintuitive. I’d rather they focus on function before form.

    • ampersandrew@lemmy.world
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      7 days ago

      Yes, I have. It was very good, but at times, it was too long for its own good. Keep in mind I haven’t played a Persona game before, but there’s the loop of the calendar system combined with going into a longer dungeon. I know that it being an endurance test and a stress on your resources is a key part of the design, but each of those sections of the game were probably about 10% too long, and then you get to the ending, where the game probably should have ended about 20 hours earlier than it did. There’s something to be said about leaving 'em wanting more, and at the end of the game, it felt like they had long stretched my tolerance for reaching the story’s proper climax, as they kept trying to escalate it in ways that didn’t feel earned.

      • InfiniteGlitch@lemmy.dbzer0.com
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        6 days ago

        Ah, alright alright! So its quite good but a bit to long for its own good. Do the characters that you have in your team/ play have their own respective backstories and such?

        Keep in mind I haven’t played a Persona game

        I recommend to play Persona 5 Royal though! It’s quite long too but the calendar system, characters, jokes, battle system and dungeons (Palaces) are great.

        I spent about 124 hours in it and probably if it ever goes below €20 on sale will replay the game on PC.

    • criss_cross@lemmy.world
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      7 days ago

      It’s kinda weird. I loved the first 30 hours of it and liked the idea of the job system they had. But something hit me and I just dropped it. I kept going back to the same classes and that just ruined the fun. I may go back and try it again at some point.

      Doesn’t help that the story isn’t as good as P5 or P4.

      It’s still fun. I’d just wait for a sale if you’re on the fence.