Looks like the Stylish trait — a long-standing ability that allowed one to get a small, constant amount of morale by wearing fancy or very fancy clothing — is gone.

Just noticed this after doing a build out of git.

I kind of regret this. I’m not saying that it’s the most-realistic trait, but it made it interesting to collect fancy items.

Related PR on GitHub:

https://github.com/CleverRaven/Cataclysm-DDA/pull/79745

  • ElectroVagrant@lemmy.world
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    5 days ago

    A small boost to morale from tending to one’s appearance with fancy things is amusingly realistic, exactly the kind of mix a game should go for when dabbling with realism in my opinion.