Looks like the Stylish trait — a long-standing ability that allowed one to get a small, constant amount of morale by wearing fancy or very fancy clothing — is gone.
Just noticed this after doing a build out of git.
I kind of regret this. I’m not saying that it’s the most-realistic trait, but it made it interesting to collect fancy items.
Related PR on GitHub:
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A small boost to morale from tending to one’s appearance with fancy things is amusingly realistic, exactly the kind of mix a game should go for when dabbling with realism in my opinion.