• Black616Angel@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    7
    ·
    6 days ago

    That is awesome news. I tried setting up Stardew Valley mods some time ago (probably for the big variant even) and it was an error prone hassle, though it mostly worked in the end.

    • Aquila@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      6 days ago

      Non technical people can find it difficult. Not that I endorse Nexus mods manager - it’s been purpose built enshitified but having more accessible modding is great for everybody

      • Hugin@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        6 days ago

        Even as a technical user it’s just nice to have a descent mod manager.

        I can download and extract the mod but checking them all to see if they have updates or what dependencies they have is a pain.

        Then later when I want to change mods what does modClothingTex do? Is it required for a mod I like or is it something I tested and didn’t like. A manager can make that so much better.

  • AlligatorBlizzard@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    3
    ·
    6 days ago

    The Fallout games you’d expect are in their roadmap, along with Skyrim and a few other Bethesda games, so that’s pretty awesome. I still haven’t played New Vegas even though I have it on Epic because modding is a headache on Linux right now and apparently not exactly optional for NV.