“Good enough for game pass”

Laura brings up some excellent points

  • Obsidian shipped on time, after being acquired
  • Obsidian already has outer worlds 2 in the works
  • Obsidian gets the OW team back together

Avowed may not be a win on its own, but in the context of a MS studio it’s a win, and they cleared their plate to focus on OW2.

  • steeznson@lemmy.world
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    1 day ago

    Respectfully disagree with your opinion but many reviewers seem to have raised similar points to you so I’m wondering if I’m an outlier for enjoying it so much.

    • Viri4thus@feddit.org
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      1 day ago

      I think it’s also an expectation game. When you pay 70€ for a game from a storied studio, after 6y of development and a massive marketing campaign one expects a certain level of quality and familiarity. Obsidian worlds are famously dynamic, from Outer worlds 1 (had different problems), POE all the way back to the genesis of the studio, including 3rd pty commissioned projects like New Vegas. I, like many other fans, expected the same dynamic world and engaging story, and we didn’t get that. The combat is fun, on a superficial level, it’s great, but I find Avowed lacking much like I find FFXVI lacking. The interactivity, mechanics and depth of the R in RPG is too small, it’s an action game. If I want an action game, I’m not spending 70€ for an obsidian game, there are far better studios out there for that genre.

      I know it’s #firstworldproblems but it really left a sour taste in my mouth to have yet another obsidian game feel like a cash in of the obsidian name roster than a genuine attempt at making a good game. If one takes Laura’s “victory” story and is less generous (she’s a personal relationship of people on the team) Obsidian has shipped underwhelming games because MS wants to ship asap, rather than cooking to an acceptable level of quality.