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  • MacN'Cheezus
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    4 months ago

    I never played that, but according to its Wikipedia page “When a player is killed during a level, they are sent to the beginning of the level with all non-boss enemies re-spawned, while the player returns in soul form with lower maximum health and the loss of all unused souls.”

    The real question is whether this makes Super Mario a souls-like.

    • Sordid@lemmy.world
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      4 months ago

      It’s almost as if the Souls series was a deliberate throwback inspired by classic games and used mechanics copied from them.