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misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 year ago

Images leak of Valve's next game, and it's an Overwatch-style hero shooter

www.eurogamer.net

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  • games@lemmit.online
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Images leak of Valve's next game, and it's an Overwatch-style hero shooter

www.eurogamer.net

misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 year ago
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  • linux_gaming@lemmit.online
  • games@lemmy.world
Valve's next game is an Overwatch-style third-person hero shooter named Deadlock, a new report has stated. Details have…
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  • bionicjoey@lemmy.ca
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    1 year ago

    If only Valve already had a wildly popular hero shooter with loveable characters.

  • Vent@lemm.ee
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    1 year ago

    I guess the Overwatch market is wide open ever since Overwatch self destructed

    • BigWumbo@lemmy.world
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      1 year ago

      The PvP experience itself has actually never been in a better spot imo in terms of content delivery and balance cadence

    • MysticKetchup@lemmy.world
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      1 year ago

      I thought Valorant took that spot?

      • Vent@lemm.ee
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        1 year ago

        That’s more of a Counter Strike clone. The “abilities” are more akin to CS utilities like smokes and flashes than they are to Overwatch characters. The rest of the game is pretty much a direct copy of CS.

  • DragonConsort@pawb.social
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    1 year ago

    Oh shit, are we getting Team Fortress 3?

    • Akasazh@feddit.nl
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      1 year ago

      No. See it has the forbidden number in the title

      • Illecors@lemmy.cafe
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        1 year ago

        It’s actually a technical problem - Valve is running 1 bit computers that, due to binary origins, can only represent 2 states. They’d love to release hl3, but that would require coming up with the whole new architecture - at least doubling up to 2 bit cpu. Imagine the headache of adapting all the toolchain to build the game!

        • ferret@sh.itjust.works
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          Valve could trivially circumvent this limitation by using a multi-precision library such as MPFR

          • Illecors@lemmy.cafe
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            1 year ago

            See, that’s a common mistake - MPFR library is a C library for multiple-precision floating-point computations with correct rounding. Valve is, unfortunately, still stuck to integers. Their floating point appears to be functioning correctly as they’ve managed to avoid kernel panic releasing hl2e{1,2} - you can look at that as floats 2.1 and 2.2.

            • ferret@sh.itjust.works
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              1 year ago

              Fine, use the other GNU multi-precision library

              • Illecors@lemmy.cafe
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                1 year ago

                Got me there :D

  • Dunstabzugshaubitze@feddit.de
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    1 year ago

    what is a hero shooter and what makes it overwatch-style?

    I’d think tf2 would be one.

    • Bigmouse@lemmy.world
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      1 year ago

      You’d be correct about tf2.

      I would define a hero shooter as having Moba style characters in a Counter Strike style environment.

      • Zahille7@lemmy.world
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        1 year ago

        Would Siege be considered a hero shooter?

        • ferret@sh.itjust.works
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          1 year ago

          Yes

  • heavy@sh.itjust.works
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    1 year ago

    I wonder how my man Gordon is doing…

    • Dettweiler@lemmy.world
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      1 year ago

      Still bleeding in a warehouse wondering WTF just happened.

    • Eol@sh.itjust.works
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      1 year ago

      He passed.

  • huskypenguin@sh.itjust.works
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    1 year ago

    Seems derivative.

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