My major gripe with fo4 was always that you had to micromanage your inventory, and it was mentally taxing to me to have to constantly bring my inventory under the limit. I pretty much gave up on the game for the past 5 years, and just recently tried the game again, this time with mods. The game is super fun now! Why game devs implement inventory management, I don’t know. May be it’s fun for everybody else, but I absolutely hate it.

  • @tal
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    3 months ago

    My major gripe with fo4 was always that you had to micromanage your inventory,

    Heh. Have you played Fallout 76? Weight is much more prominent there.

      • @tal
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        3 months ago

        So, in the game, you get a player camp that can contain containers, which can contain a limited amount of loot. That becomes constraining, quickly.

        You can carry as much as you want yourself, but it will burden you beyond a certain point. Some of the most-important perks are based around increasing carry limits of different sorts of items. And you can respec at will after a couple levels, and some of that entails specing for being able to carry particular items.

        So, in that game, Bethesda mostly sells cosmetic stuff.

        They also sell some minor aid stuff, but one of the largest benefits one can buy is a container that can contain an unlimited amount of scrap.

        Basically, if you want to buy anything, you can pay for pretty stuff that act as decorations or skins on your armor/items, pay for some minor help stuff, or pay for reducing the annoyance of inventory management.

        In older games in the series, you could always at least store as much as you wanted in a container somewhere.

        So if inventory management drives you nuts, 76 is probably gonna annoy you.