• @tal
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    43 months ago

    Alyx was great. But it’s been long enough that it needs something to surpass it or at least learn from it.

    Hmm. Yeah, that’s a thought too. To put some numbers on that, if I go to Steam and do a search for VR-only games and rank by User Rating, I get:

    https://store.steampowered.com/search/?sort_by=Reviews_DESC&vrsupport=401&supportedlang=english&ndl=1

    1. Half-Life: Alyx, 2020 release

    2. VTOL VR, 2017

    3. COMPOUND, 2022

    4. UNDERDOGS, 2024

    5. Hot Dogs, Horseshoes & Hand Grenades, 2016

    6. Keep Talking and Nobody Explodes, 2015

    7. Half-Life 2: VR Mod, 2022

    8. The Room VR: A Dark Matter, 2020

    9. Walkabout Mini Golf VR, 2021

    10. fpsVR, 2018

    11. The Last Clockwinder, 2022

    12. Blade and Sorcery, 2018

    13. Vertigo 2, 2023

    14. I Expect You to Die 2: The Spy and the Liar, 2021

    15. Vermillion - VR Painting, 2021

    16. Beat Saber, 2019

    17. The Lab, 2016

    18. The Thrill of the Fight - VR Boxing, 2019

    19. OVR Advanced Settings, 2020

    20. I Expect You To Die, 2017

    So of the best-of-the-best out there as of this writing, we have in releases-per-year:

    2024: 1 (understandable, year is only about three months in)

    2023: 1

    2022: 3

    2021: 3

    2020: 3

    2019: 2

    2018: 2

    2017: 2

    2016: 2

    2015: 1

    I mean, that’s just not really an exponential explosion.

    • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️
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      3 months ago

      Some of those aren’t even games in any sense of the word. fpsVR and OVR are both just utilities for overlaying things while playing games (and there are free options).

      It’s also the most expensive way to play a game, so I do understand the lack of demand compared to the normal gaming space, but there seems to be plenty of people in VR to sustain a good market. So where is it?