Hi everyone!
I’m a Playstation gamer looking into moving to Linux gaming as the next Playstation might not be able to play physical games.
Here are my 2 computers:
MacBook Pro 2012 (upgraded) with Fedora 41
Surface Go 1 with Fedora 41
I bought Frostpunk on Steam after checking on Proton DB that it would normally run on the MacBook as I knew the Surface Go would probably be way too weak.
According to Proton DB it’s a Gold game.
In the end, no matter what version of Proton I use, it doesn’t launch on the MacBook. I have a black screen, some icy sounds and then it crashes at best…
I then thought, let’s give it a try on the Surface Go and it launched immediately without any tinkering using Proton experimental.
But, the game crashes when the firat cinematic starts, probably because it’s loading too many assets for the Surface.
If anyone has an idea about what to try too many get it working on the MacBook, I would be thankful.
In the meantime, I would want to know, how do you know if a game is gonna run on your machine?
Well, it depends. I mean, I play rather newer games that I suspect either can handle fine, but they’re light on 3D rendering.
Nova Drift is one favorite.
That exited Early Access this year. I play it regularly. But…it just uses 3D hardware for some lightweight effects.
goes to see what minimum system requirements are
Yeah, that actually lists your older Intel integrated GPU, the one on the MacBook, as being the minimum requirement.
CPUs haven’t advanced all that rapidly for quite some years, so games that are CPU-bound are also less of an issue than those GPU-bound.
EDIT: And some games won’t use 3D hardware at all. I also regularly play Rule the Waves 3, which is a 2023 naval warfare military simulator that doesn’t use 3D hardware at all.
EDIT2: I’ve also played Balatro recently, and that just uses the barest of 3D hardware to do stuff like stick some rotation and scaling. They just say “integrated graphics” on their system requirements. That’s a 2024 release.