I’ve been using Linux exclusively for over seven years now, including for gaming (believe it or not), but only now is the first time I’ve been in the mood to get mods for my TES games working.

Anyway, I searched how to do it and, as per usual when it comes to Linux, found a bunch of different instructions documents with a bunch of different approaches. Anybody have an opinionated recommendation for the one that’s the most up-to-date/preferred by the community currently?

  • tal
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    4 days ago

    goes back to check scripts

    Yeah, looks like I ran it with Proton, albeit outside of Steam. That being said, as long as you don’t mind maybe having WINE and Proton update your .reg files when they alternately run and display a little window while doing so, I also didn’t have a problem with running Skyrim utilities with WINE on the same WINEPREFIX as Proton.

    gam-sr-proton.sh:

    #!/bin/bash
    fo4_prefix=~/.steam/steam/steamapps/compatdata/489830/pfx
    steamapps=~/".steam/steam/steamapps"
    proton_dist=~/".steam/debian-installation/steamapps/common/Proton - Experimental/files"
    
    export PATH="$proton_dist/bin/:$PATH"
    export WINEDLLPATH="$proton_dist/lib64/wine:$proton_dist/lib/wine"
    export LD_LIBRARY_PATH="$proton_dist/lib64:$proton_dist/lib:/usr/lib/steam:/usr/lib32/steam"
    
    WINEPREFIX="$fo4_prefix" WINEESYNC=1 "$proton_dist/bin/./wine" "$@"
    

    gam-sr-lodgen.sh:

    #!/bin/bash
    exec gam-sr-proton.sh ~/".steam/steam/steamapps/common/Skyrim Special Edition/SSELODGen 3.2.1-6642-3-2-1/SSELODGen.exe"
    

    I suppose that you could probably also set up Mod Organizer 2 to run it. Think I maybe initially did that script back when I was using Wrye Bash.