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    4 months ago
    • Steel Division 2. This is a World War 2 real-time tactics game. Hadn’t gotten around until trying it.

    • WARNO. This is a late-Cold-War real-time tactics game. Same developer, very similar functionality, different setting. I play both this and Steel Division 2 single-player, though both are really intended to be multiplayer games. Fortunately, the opposing AI has become considerably more-sophisticated since Wargame: Red Dragon, the preceeding game from the developer.

    • Starfield. Wanted to get mods working correctly in Mod Organizer 2. Turned out that there was a bug in winevulkan’s code that Mod Organizer 2 tripped at launch; if one has the Nvidia Vulkan drivers installed on one’s Linux system, but no Nvidia hardware, it aborts (!status, line 305, winevulkan/loader.c, if anyone else is hitting this). Ensured that I could get Mod Organizer 2 working, then held off waiting for more Starfield mods to be implemented. Probably should report or patch the bug, but was too lazy to go track down the precise component in Proton’s mess of components.

    • Carrier Command 2. Another multiplayer-oriented real-time-tactics game that I play single-player. Think I’ve pretty much seen everything here; uninstalled. Maybe it’ll be fresh if it sits in storage for some years.

    • Played a little Noita. Action roguelite side-view game.

    • FTL: Faster than Light. An older action roguelite, but felt like pulling it out again.

    • Rule the Waves 3. Naval warfare real-time-strategy game.

    • Cult of the Lamb. Action roguelite. Been meaning to get around to this for a while. It’s fun, though I didn’t feel that it was as game-changing relative to the state of games at the time as, say, The Binding of Isaac, another favorite action roguelite.