

I liked the next fest demo and I’m glad the game seems to be doing well for the devs.
I liked the next fest demo and I’m glad the game seems to be doing well for the devs.
Going away from AWS ranges anywhere from trivial to literally impossible. If you for example only use S3 there are drop in replacements so you basically only have to change one config file once.
But they offer stuff that has no replacements that I just learned of recently. For example did you know IMDb has an API? Well it’s only usable via AWS. I mean yeah it makes sense from a business perspective and it’s a real niche edge case, but if you, like me, wanna access IMDb programmatically, welp…. time to parse HTML like a caveman.
Yes and I just wanted to point out that this isn’t a choice of the devs (most of the time) but rather consoles being a walled garden.
Because I think it’s unfair to say that you shouldn’t have empathy for PC gamers just because they have so many games already. Do the 100 indie games I can buy for <5€ really make up for the inability to play GTA6 or Death Stranding 2 (early)?
Console exclusivity always hurts the consumer and is, in my opinion, a legacy practice.
You always develop games on PC. From there you create builds for PC and Consoles, but the console build step is not easily achievable. You need to go through a lot of hoops to get a game on console. Oh and you’ll spend a lot of money to get there.
And does it really make sense as a solo indie dev to release your game exclusively on one console?
Bottom line consoles intentionally don’t make it easy to publish to. PC is as easy as making an itchio account and uploading your games there.
Started watching Ghosts because it’s now available on Netflix and I really enjoy it.
This is the core issue of console gaming tho. You can’t actually upgrade. You just straight up buy a new console. This wasn’t that big of a deal during the PS4 gen because the PS4 pro wasn’t that expensive. But at the current price points a different strategy is needed.
Honestly I think if Sony made a program like “mail us your old PS5 and like $200 to get a PS5 Pro” the console would’ve done better. It wouldn’t address the “why do we need this?” part (especially considering we’re hearing reports of GTA6 running at 30 FPS on the Pro) but it would’ve done some good for customer goodwill.
Gerade im WDR gehört: Nimm einfach n anderes Handy mit nem anderen Anbieter, wenn du 110 anrufen willst.
Ja genau ey sorry Mr. Einbrecher brauch timeout muss eben Anbieter wechseln.
The worst thing about BBT is that the prequel Young Sheldon is genuinely great, but if BBT leaves a poor taste in your mouth you’ll probably never watch it.
Also funnily enough the YS sequel Georgie and what’s her face goes back to the BBT laugh track formula again as if they learned nothing about what made YS stand out.
Also unterstützt er Spracheingabe, hat aber kein Mikrofon?
The port is a mess but I’m lucky I only get the crashes and none of the other bugs (except one occurrence of audio being fucked). Turning off ray tracing completely eliminated crashes for a while but now it’s back to crash city regardless of graphics settings.
It really is, paying for ads feels so wrong I can’t fathom doing it.
“He’s gonna here me” omg not even time for basic grammar anymore? -s
As a musician I can tell you this is 100% true. The process of making music is soooo annoying and boring. I really wish there would be a button I could push that makes the music for me. Gosh I hate sound design and omggg don’t even get me started on music theory like chord progression? Inversions? We’ve gone mad with all this lingo.
I own all of these games already so I can tell you this is a good bundle. Any single one of these games is worth the full price of the bundle alone.
The 3 Zachtronics games included are a great sampler of of the studio and I like that this isn’t just a “All Zachtronics games bundle”.
There are better programming games out there but I think this bundle strikes a good balance between fun games that require light programming knowledge and wow this is just programming lightly disguised as a game.
It can definitely work. Some of my fondest memories in multiplayer are me playing Arma 3 on a hardcore milsim server. The immersion was unmatched for me but it’s hard to replicate. It requires everyone to play along and that just doesn’t always happen.
So I’m not inherently super skeptical about the multiplayer aspect.
Wait. That was the season finale? Didn’t even realize that the way it just ends midway thru the action.
You can do anything if you complain loud and long enough
The rare slime thing already happened tho. It’s called “That one time I got reincarnated as a slime”
Kinda sad tbh. I only played it at release for a few matches but honestly it was fine. A f2p shooter similar to Call of Duty but without the 80€ price tag should’ve kept a bit of an audience. And I wonder how much of this is Ubisoft thinking „welp, we don’t have as many or more players than CoD, shut it down!”.
The game itself was fine which, considering this is Ubisoft, is high praise. But I wonder how many people they lost with the initial reveal trailer calling the game “Tom Clancy’s XD”
Riders Republic is so much fun. It has a relatively low skill floor but also a really high skill ceiling. Go watch some stunt clips to see just what you can pull off.
The different sports are a lot of fun and honestly what other game lets you transition from Skateboard to BMX to Jetpack in a span of a few seconds.
Only downside is that the more fun sports are locked behind a DLC purchase but it goes on sale quite frequently.