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Cake day: July 4th, 2023

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  • As a rule, no, but I’ll make some rare exceptions.

    It has to be a small studio, I have to be pretty sure I’ll like their next game, and I have to have enjoyed their past game enough that it’s worth throwing them a few extra bucks.

    For instance, I’m going to pre-order Slay the Spire 2.

    • Mega Crit is an indie studio.

    • I thought StS1 was exquisite, so I’m optimistic about a sequel from the same people.

    • I playes StS1 for hundreds of hours, so even if the sequel is a whiff, I’d have got my money’s worth from them.

    Similar goes for The Haunted Chocolatier, since I played the heck out of Stardew Valley.










  • I’ll reiterate what others have said: If I don’t have anything prepared and don’t feel like I can wing it, I’ll just tell the players what’s up. We’re all here to collaborate and have a good time, so that conversation is a part of it. Maybe we get back to it after a short break, maybe the next session.

    As for railroading or not in a broad sense, it depends. Both can be a ton of fun. The important part is just that everyone’s on the same page: a DM who wants to run a railroad and players who will go along with the plot; or the DM wants to run a sandbox and the players want to forge their own path. I like both, so it’s just a matter of clear communication.

    On a tangent, I think players taking initiative is generally a good sign. It means the DM is providing hooks (intentionally or not), and the players are being proactive and invested.


  • Top of the list, I think, is… just some old-school D&D. Technically, probably Old-Shool Essentials or Dolmenwood, both of which are retroclones of B/X D&D.

    I just got into watching Dungeon Meshi and playing Caves of Qud, both of which are just dripping with old-school D&D influence. Plus I’ve never actually ran a full dungeon or hex crawl.

    Honorable mention to Burning Wheel, 16-time annual winner of My Favorite Game I’ve Never Played. :P








  • It’s bending the rules, since it’s a camping meal, but I have made it at home, too, since it makes a great depression meal. I got it from backpackers, who I’m pretty sure got it from prison inmates:

    The Ramen Bomb.

    Cook a crushed up packet of instant ramen noodles, maybe with a little more water than usual. Add like half a packet of instant mashed potatoes. You can also add a protein, like… chopped up Spam. Maybe some hot sauce or other fixings if you’re feeling fancy.

    I hated how much I enjoyed it. Granted, that was when I was really tired and hungry, but that hit the spot.

    Also, I’ve heard meals like the ones in this thread affectionately referred to as “glop,” by a fellow glop-enjoyer.



  • Lianodel@ttrpg.networktoRPGMemes @ttrpg.networkTonight we play!!
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    4 months ago

    Personally, I also like genericizing D&D.

    It’s a shorthand for folks outside or new to the hobby, it skips a hurdle to talk to people about other RPGs with those people, and it weakens the brand identity. Considering how much D&D has coasted on brand identity as the game suffered, I’m all for that.

    I’m less likely to do it places like here, because it causes more confusion, but still. It’s fun to say, “Pathfinder is a great way to play D&D.” :P