inclementimmigrant@lemmy.world to PCGaming@lemmy.world · 8 months agoEscape From Tarkov dev reverses course on limited-time PvE accesswww.pcgamesn.comexternal-linkmessage-square24fedilinkarrow-up190arrow-down13file-textcross-posted to: pcgaming@lemmy.ca
arrow-up187arrow-down1external-linkEscape From Tarkov dev reverses course on limited-time PvE accesswww.pcgamesn.cominclementimmigrant@lemmy.world to PCGaming@lemmy.world · 8 months agomessage-square24fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squaredinckel@lemmy.worldlinkfedilinkarrow-up5·8 months agoPretty much. Sadly that’s just how things work today. You either do things right, at a cost, or you become the villain
minus-squareJrockwar@feddit.uklinkfedilinkarrow-up4·8 months agoI’m hopeful. I want to believe what happened to Suicide Squad is an indication that consumers/gamers are less willing to put up with this shit than a few (a couple?) years ago.
minus-squaredinckel@lemmy.worldlinkfedilinkarrow-up2·8 months agoWho knows. We’ve had games flop the exact same way many times before, and they’ve learned nothing from it
Pretty much. Sadly that’s just how things work today. You either do things right, at a cost, or you become the villain
I’m hopeful. I want to believe what happened to Suicide Squad is an indication that consumers/gamers are less willing to put up with this shit than a few (a couple?) years ago.
Who knows. We’ve had games flop the exact same way many times before, and they’ve learned nothing from it