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testeronious@lemmy.world to Game Development@programming.dev · 1 year ago

Slay the Spire devs followed through on abandoning Unity

www.gamedeveloper.com

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Slay the Spire devs followed through on abandoning Unity

www.gamedeveloper.com

testeronious@lemmy.world to Game Development@programming.dev · 1 year ago
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
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    1 year ago

    True, but nevertheless I find it refreshing when a business does what it says it intends to do.

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