Mate, they released all of the big fixes and system reworks without the dlc. You only get the newest perk tree and the actual storyline for purchasing the dlc. It’s the same MO as Witcher 3, and quite similar to NMS, with several fewer years to simmer.
I get being upset with the launch state. I do. But to say they haven’t addressed any of the concerns, or they aren’t actively trying to work on the most damning issues is just wrong. Criticisms work best when they’re accurate.
I get your point too, bud, and for accuracy: I was not saying they haven’t “addressed any of the concerns”, my problem is with the latest paid ‘expansion’ and the definition of the word DLC. I do sincerely hope that given the time they can reach No Man’s sky redemption level, but I’m not holding my breath. I also believe that there has been a semantics shift in how AAA is spinning a lot of rushed games these days which is getting a pass by many gamers and it really sucks for the future of the industry. To me bug fixes are not DLC, those are patches or hotfixes not downloadable content. I know that you understand that; however, the problem I have is that Marcin promised it to be free (and I can’t arsed to find the quote, so this was maybe my own mishearing at the time so you can get me there if that was the case), and you can argue that “no, he just meant the patches or some minor additions” but to myself at the time -and I’m pretty sure I wasn’t the only one- though the DLC (i.e Expansions) were going to be free by way of apology and regain some of the trust back. You can say that’s naive or unrealistic, but this release has cured me of the preorder hype bus forever and given me a healthy dose of skepticism for all AAA releases, particularly from CDPR from now on. There are better games to spend my time looking for Easter eggs and that’s just my opinion.
I never had the expectation that the actual new content would be free. From my perspective, they delivered on the free promise - dozens of patches (yes patches, not dlc) that addressed the immediate concern, then a dlc that gave a MASSIVE overhaul to most of the systems for free.
This is very similar to The Witcher 3’s launch, where it was in a sorry state, without some of the features they wanted at launch. Those features were then added to the game for free. They called these DLC s which I disagree with, but they were only ever that, the stuff they wanted in to begin with. Then they had actual expansions that you pay money for. Same MO as cyberpunk.
Say what you want about the industry trend to try to obfuscate with new, random definitions for what’s a dlc, what’s a patch, and what’s an expansion. It’s bullshit no matter how you slice that. The industry is shit. But, as far as this specific example goes, they set expectations too high, under delivered, but then gave exactly the reparations they promised.
Mate, they released all of the big fixes and system reworks without the dlc. You only get the newest perk tree and the actual storyline for purchasing the dlc. It’s the same MO as Witcher 3, and quite similar to NMS, with several fewer years to simmer.
I get being upset with the launch state. I do. But to say they haven’t addressed any of the concerns, or they aren’t actively trying to work on the most damning issues is just wrong. Criticisms work best when they’re accurate.
Worth clarifying that the DLC unlocks one skill tree, while the update gave everyone a skill-tree overhaul.
I get your point too, bud, and for accuracy: I was not saying they haven’t “addressed any of the concerns”, my problem is with the latest paid ‘expansion’ and the definition of the word DLC. I do sincerely hope that given the time they can reach No Man’s sky redemption level, but I’m not holding my breath. I also believe that there has been a semantics shift in how AAA is spinning a lot of rushed games these days which is getting a pass by many gamers and it really sucks for the future of the industry. To me bug fixes are not DLC, those are patches or hotfixes not downloadable content. I know that you understand that; however, the problem I have is that Marcin promised it to be free (and I can’t arsed to find the quote, so this was maybe my own mishearing at the time so you can get me there if that was the case), and you can argue that “no, he just meant the patches or some minor additions” but to myself at the time -and I’m pretty sure I wasn’t the only one- though the DLC (i.e Expansions) were going to be free by way of apology and regain some of the trust back. You can say that’s naive or unrealistic, but this release has cured me of the preorder hype bus forever and given me a healthy dose of skepticism for all AAA releases, particularly from CDPR from now on. There are better games to spend my time looking for Easter eggs and that’s just my opinion.
I never had the expectation that the actual new content would be free. From my perspective, they delivered on the free promise - dozens of patches (yes patches, not dlc) that addressed the immediate concern, then a dlc that gave a MASSIVE overhaul to most of the systems for free.
This is very similar to The Witcher 3’s launch, where it was in a sorry state, without some of the features they wanted at launch. Those features were then added to the game for free. They called these DLC s which I disagree with, but they were only ever that, the stuff they wanted in to begin with. Then they had actual expansions that you pay money for. Same MO as cyberpunk.
Say what you want about the industry trend to try to obfuscate with new, random definitions for what’s a dlc, what’s a patch, and what’s an expansion. It’s bullshit no matter how you slice that. The industry is shit. But, as far as this specific example goes, they set expectations too high, under delivered, but then gave exactly the reparations they promised.