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ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year ago

'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keys

www.pcgamer.com

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  • cross-posted to:
  • games@sh.itjust.works
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'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keys

www.pcgamer.com

ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year ago
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  • cross-posted to:
  • games@sh.itjust.works
  • pcgaming@lemmy.ca
"Ultimately, it keeps the game that everybody at the studio worked so hard on alive forever."
  • Deello@lemm.ee
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    1 year ago

    I’ve heard this argument thrown out before but my issue is always that you have a permanently declining user base since you can’t buy more copies. This is a band aid delaying the inevitable. It will not allow a game like this to live forever.

    • Carighan Maconar@lemmy.world
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      1 year ago

      It can still be fun for small groups of players running their own game though? Like UT99 still being played a fair bit?

    • A Mouse@midwest.social
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      1 year ago

      Isn’t that what they did? https://www.knockoutcity.com/private-server-edition#section-download

      From the article:

      There’s one thing, however, that Harrison recommends studios do above all others when sunsetting a live service game: let players keep playing the game on their own servers. Before shutting down Knockout City, Velan released the game as a standalone Windows executable with private server support. It’s still available to download.

    • HakFoo@lemmy.sdf.org
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      1 year ago

      Why can’t it be sold or released as a “private servers only client”

      • A Mouse@midwest.social
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        1 year ago

        It has been released as exactly that: https://www.knockoutcity.com/private-server-edition#section-download

    • catloaf@lemm.ee
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      1 year ago

      Playable, if not played.

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