simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comexternal-linkmessage-square17fedilinkarrow-up180arrow-down12 cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up178arrow-down1external-linkFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square17fedilink cross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoIt’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out. It’s a story first game.
minus-squareCaptainAniki@lemmy.flight-crew.orglinkfedilinkEnglisharrow-up1arrow-down7·1 year agodeleted by creator
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoDifferent strokes for different folks. FF15 was big and open (for a while), but to me that was super boring.
It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.
It’s a story first game.
deleted by creator
Different strokes for different folks.
FF15 was big and open (for a while), but to me that was super boring.