This happens with every Bethesda release because they overhype their games and keep their PR vague enough that people can fill in the gaps any way they want to. They’ve been doing this since Morrowind. This review/user response controversy is nothing new and neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
And then instead of holding Bethesda accountable for their nonsense the fanboys like you go out and attack and blame other fans for it. Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Overhype? Please give me an example of overhyping. That whole, “See that mountain? You can climb it” meme was legitimately true. And he actually said you can WALK to it. Misquote. So there’s one debunked.
And no, they really don’t keep their PR vague. They had a fucking 40 minute direct all about the game several months before release. How much more specific do people need it to be? Anyone who has ever played a Bethesda game knows what to expect. And even if you haven’t, it doesn’t take fucking rocket science to just analyze the game and figure out how it works by using your god damn ears and eyes when watching the direct/gameplay trailers. They’re not blatently lying like Hello Games did. They flat out showed the cutscene system when landing and taking off, and even Todd himself said there would be loading screens in several interviews.
neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
So the entire writing is half assed in Skyrim? Really? Even though it’s extremely memorable, the Dark Brotherhood questline is still considered among the greatest they’ve ever written, and Morrowinds story is considered GOAT to this day?
I can absolutely understand Fallout 4. That was a major step back and I do not like that games story. It was boring and generic, along with the dialogue. Fallout 3 was a bit better but not by much. But seriously? Every single Bethesda Game? As for gameplay elements you’ll have to be more specific.
Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Bethesda has plenty of things in their games to critique. Nobody is denying that. I already critiqued earlier. And I don’t have a problem with criticism. My issue is when people critique a NEW game they haven’t even fucking played yet based off of things that existed before in previous games, or just a vertical video recording leak. And then better yet, playing the game and just scraping the barrel for the littlest shit, quirks, to call it “garbage” because it’s tradition and they want to feel validated and big. That’s not critique. That’s just being a fucking idiot.
If you don’t like Bethesda games, fine. I think the majority of people who are bitching anyway are just folks who don’t like them to begin with. Which makes even less sense as to WHY they feel the need to. Bottom line, you don’t got to like Starfield or any Bethesda game, but come up with some legitimate arguments first. And most importantly, JUST DON’T FUCKING PLAY IT.
Other than that, I fail to understand why people want to shit on Bethesda nowadays and act like the games are complete trash when they’ve won 4 game of the year awards already. So if you have any legitimate criticism, please feel free to add to it. Please explain why Bethesda is just a trashy company apparently.
I mean dark brotherhood is literaly the only thing i even remember from skyrim and not even beacuse of the questline but beacuse of the ability to kill the kidnaper and raid the brotherhood( and the music. The music in skyrim was amazing or at the very least very iconic ). Never finished Skyrim myself beacuse i just got bored at some point.
In essence times have changed and they cant really make the same game over and over again. They need to innovate in a more meanigfull way.
And that seems to be the main point of criticism. i myself havent played nor do i intend to since at least until i get an xbox or better pc. And probably even then i wouldnt play it . I prefer more story heavy rpgs like dragon age or witcher.
Dude, I’m sorry, but what the fuck is this? Bethesda games have always been story heavy. I’ve put 23 hours into this game so far and have seen combat maybe once an hour because I get so sucked into the story and lore. The same happened for Skyrim the more I played. I’m sorry it wasn’t memorable for you for whatever fucking reason, but the fact that the game and its story has been memed to death and is still talked about means it’s clearly memorable. Fuck me even Oblivion was arguably much more story heavy, and I LOVE that games story.
Since when did they NEED to innovate? I mean I could understand the argument for needing to vastly improve animations, facial expressions, etc. But they’re not Apple. Why change something that already works? Clearly Bethesda fans and even some critics don’t have a problem with the existing formula. Because it works. There’s nothing wrong with it, and it’s fun. And it’s not like Bethesda doesn’t introduce anything new to their games. The base building in Fallout 4 was the best fun I had with that game, and even that was a disappointment.
This happens with every Bethesda release because they overhype their games and keep their PR vague enough that people can fill in the gaps any way they want to. They’ve been doing this since Morrowind. This review/user response controversy is nothing new and neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
And then instead of holding Bethesda accountable for their nonsense the fanboys like you go out and attack and blame other fans for it. Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Overhype? Please give me an example of overhyping. That whole, “See that mountain? You can climb it” meme was legitimately true. And he actually said you can WALK to it. Misquote. So there’s one debunked.
And no, they really don’t keep their PR vague. They had a fucking 40 minute direct all about the game several months before release. How much more specific do people need it to be? Anyone who has ever played a Bethesda game knows what to expect. And even if you haven’t, it doesn’t take fucking rocket science to just analyze the game and figure out how it works by using your god damn ears and eyes when watching the direct/gameplay trailers. They’re not blatently lying like Hello Games did. They flat out showed the cutscene system when landing and taking off, and even Todd himself said there would be loading screens in several interviews.
So the entire writing is half assed in Skyrim? Really? Even though it’s extremely memorable, the Dark Brotherhood questline is still considered among the greatest they’ve ever written, and Morrowinds story is considered GOAT to this day?
I can absolutely understand Fallout 4. That was a major step back and I do not like that games story. It was boring and generic, along with the dialogue. Fallout 3 was a bit better but not by much. But seriously? Every single Bethesda Game? As for gameplay elements you’ll have to be more specific.
Bethesda has plenty of things in their games to critique. Nobody is denying that. I already critiqued earlier. And I don’t have a problem with criticism. My issue is when people critique a NEW game they haven’t even fucking played yet based off of things that existed before in previous games, or just a vertical video recording leak. And then better yet, playing the game and just scraping the barrel for the littlest shit, quirks, to call it “garbage” because it’s tradition and they want to feel validated and big. That’s not critique. That’s just being a fucking idiot.
If you don’t like Bethesda games, fine. I think the majority of people who are bitching anyway are just folks who don’t like them to begin with. Which makes even less sense as to WHY they feel the need to. Bottom line, you don’t got to like Starfield or any Bethesda game, but come up with some legitimate arguments first. And most importantly, JUST DON’T FUCKING PLAY IT.
Other than that, I fail to understand why people want to shit on Bethesda nowadays and act like the games are complete trash when they’ve won 4 game of the year awards already. So if you have any legitimate criticism, please feel free to add to it. Please explain why Bethesda is just a trashy company apparently.
I mean dark brotherhood is literaly the only thing i even remember from skyrim and not even beacuse of the questline but beacuse of the ability to kill the kidnaper and raid the brotherhood( and the music. The music in skyrim was amazing or at the very least very iconic ). Never finished Skyrim myself beacuse i just got bored at some point. In essence times have changed and they cant really make the same game over and over again. They need to innovate in a more meanigfull way. And that seems to be the main point of criticism. i myself havent played nor do i intend to since at least until i get an xbox or better pc. And probably even then i wouldnt play it . I prefer more story heavy rpgs like dragon age or witcher.
Dude, I’m sorry, but what the fuck is this? Bethesda games have always been story heavy. I’ve put 23 hours into this game so far and have seen combat maybe once an hour because I get so sucked into the story and lore. The same happened for Skyrim the more I played. I’m sorry it wasn’t memorable for you for whatever fucking reason, but the fact that the game and its story has been memed to death and is still talked about means it’s clearly memorable. Fuck me even Oblivion was arguably much more story heavy, and I LOVE that games story.
Since when did they NEED to innovate? I mean I could understand the argument for needing to vastly improve animations, facial expressions, etc. But they’re not Apple. Why change something that already works? Clearly Bethesda fans and even some critics don’t have a problem with the existing formula. Because it works. There’s nothing wrong with it, and it’s fun. And it’s not like Bethesda doesn’t introduce anything new to their games. The base building in Fallout 4 was the best fun I had with that game, and even that was a disappointment.
Anything else?