It’s a company. They realized they make platforms even better than games and capitalized on that. I see no issue with that.
Moreover, they were working on Source 2, HL: Alyx and Counter Strike 2 recently, which I would say is immense work for a company, even more so considering their very humble employee count (compared to direct competitors, e.g. Epic)
As a business strategy, moving away from Windows makes a lot of sense in the mid and long term, since you never know what new shenanigans Microsoft might try to pull.
Steamdeck’s success is a good sign for consumers thus far.
Once upon a time I would have agreed with you but nowadays I see a couple bullet holes in Nintendo’s feet as well. And Valve is a bit less quick on the draw with their lawyers it seems.
unlike nintendo they at least don’t say lawyers at literally anybody who happens to somehow think of their IPs in a way that slightly contradicts copyright
Valve is working really hard though?
Their focus just isn’t on making new games, they’re almost entirely focused on the platform.
Their games are now the side hustle.
It’s a company. They realized they make platforms even better than games and capitalized on that. I see no issue with that. Moreover, they were working on Source 2, HL: Alyx and Counter Strike 2 recently, which I would say is immense work for a company, even more so considering their very humble employee count (compared to direct competitors, e.g. Epic)
They still put a lot of work into Dota and it’s surrounding events as well.
they’re working on steamos and a new standalone vr headset as well. got some crazy new copium just a couple minutes ago
As a business strategy, moving away from Windows makes a lot of sense in the mid and long term, since you never know what new shenanigans Microsoft might try to pull.
Steamdeck’s success is a good sign for consumers thus far.
They now only make new games to demonstrate their newer hardware.
They’ve become an American Nintendo.
Once upon a time I would have agreed with you but nowadays I see a couple bullet holes in Nintendo’s feet as well. And Valve is a bit less quick on the draw with their lawyers it seems.
They are both working in the self interest of their platform, which is where they make their money.
It just happens to be that Nintendo’s platform is tied to hardware while Valve’s platform isn’t.
Nintendo’s platform is tighter so shovelware gets more complaints there than on Steam.
unlike nintendo they at least don’t say lawyers at literally anybody who happens to somehow think of their IPs in a way that slightly contradicts copyright