• conciselyverbose@kbin.social
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      1 year ago

      I could almost see the “digital foundry can’t share it” as not giving their review outlets preferential treatment over everyone else (because the technical breakdown is a separate thing), but the timeline is just not anywhere near sufficient, especially for a game of this scope.

      • jet@hackertalks.com
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        1 year ago

        i mean… it wasn’t ready until today, everyone patching to the last second…

        its bethesda, lol… the game wont be “stable” for 3-6 months after release :)

      • StarkestMadness@lemmy.world
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        1 year ago

        I understand that Beth delayed the review codes, but I don’t quite understand why. The subtext of this article seems to suggest that they expect higher reviews from other outlets. Is that the case?

        • conciselyverbose@kbin.social
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          1 year ago

          I’m kind of reading it like the Europe team did kind of a shitty job, considering they said some places got codes from the American team.

          It’s generally a hard balance to strike on when it’s good enough for reviewers to get their hands on it with enough time to actually provide meaningful evaluations (because they genuinely are fixing shit up to and through launch. This is the same reason it’s hard for reviews to provide a lot of information on general bugginess. They also play a lot of unfinished stuff that’s actually cleaned up before launch). But there’s no reason to give different reviewers codes at different times. It sounds like different divisions and one fucking up.

  • ElZoido@kbin.social
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    1 year ago

    So basically no reviews before the Premium Pre Order release? That smells fishy.

  • ClumZy@sh.itjust.works
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    1 year ago

    ReedPop killed every outlet they bought, except in the case of RPS where they killed themselves. This is well deserved.

  • 1984
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    1 year ago

    Eurogamer parent company Reedpop.

    An unfortunate name almost… :)