It would’ve been better as a full-on visual novel imo, it’s probably the best written game I’ve ever played but the gameplay is kinda tedious. Walking around the map is sluggish, the interactions with objects feel janky and I really dislike the RNG skill checks. I could never get through a whole playthrough because of that. But despite all that, it’s still undeniably a masterpiece.
I disagree, I think the skill check enhances the character building, failing them often produces more interesting outcomes than passing, and passing them can create brief moments of victory for Harry. On my first play-through I was failing shit constantly except my build was pretty good for things directly related to the investigation, so it kind of worked for an RP were Harry was a washed up mess but he had been a good detective, so his past skills were shining through his amnesia and failure.
Issues like this is why I like mods or built in cheat available. Any tedious part (Palworld breeding time…) can be shortened with mods/cheats, have to control yourself to not abuse it though.
Fast Travel Adds four discoverable fast travel points.
Set Run Speed Up to 3x run speed
Set Money 0-999
Set Skill Points 0-100
Set Attributes (Intellect, Psyche, Physique, Motorics)
Force Checks Always pass or always fail
Lock Appearance Changing clothes updates stats but not appearance
Toggle HUD Turn on/off the in-game HUD for screenshots
Add all clothes Adds every clothing item to your inventory
Unlock all thoughts Makes every thought available for research
Install note (GOG version doesn’t work):
so for those that dont get it still , what you do is unzip the file open the file folder there should be 5 items in total. You copy those items into game folder where it has the .exe which is the game itself . I ran the game from the folder itself like someone in the comments suggested and it opened up for me.
It helps that very, very few of the skill checks (two or three, I think) actually need to be “passed” in order to progress. Failing actually helps build the narrative, and almost never locks you out of progressing. You can play it so that you savescum in order to pass every check, but you’re missing a significant amount of content that way, and the experience is arguably better if you just roll with it. The failed rolls almost always lead to something fun.
Ruining your relationship with Kim because you yelled a racial slur at him vs a fun time dance party is the only one where the RNG thing can fuck right off
It would’ve been better as a full-on visual novel imo, it’s probably the best written game I’ve ever played but the gameplay is kinda tedious. Walking around the map is sluggish, the interactions with objects feel janky and I really dislike the RNG skill checks. I could never get through a whole playthrough because of that. But despite all that, it’s still undeniably a masterpiece.
I disagree, I think the skill check enhances the character building, failing them often produces more interesting outcomes than passing, and passing them can create brief moments of victory for Harry. On my first play-through I was failing shit constantly except my build was pretty good for things directly related to the investigation, so it kind of worked for an RP were Harry was a washed up mess but he had been a good detective, so his past skills were shining through his amnesia and failure.
Issues like this is why I like mods or built in cheat available. Any tedious part (Palworld breeding time…) can be shortened with mods/cheats, have to control yourself to not abuse it though.
any good mods you recommend for DE?
https://www.nexusmods.com/discoelysium/mods/16
Install note (GOG version doesn’t work):
Alternative: https://www.wemod.com/cheats/disco-elysium-trainers
Same. That’s pretty much my one complaint about the game.
I just want all the dialogue man
With most games I’d agree with you, but for some reason the music and atmosphere in DE really worked for me
It helps that very, very few of the skill checks (two or three, I think) actually need to be “passed” in order to progress. Failing actually helps build the narrative, and almost never locks you out of progressing. You can play it so that you savescum in order to pass every check, but you’re missing a significant amount of content that way, and the experience is arguably better if you just roll with it. The failed rolls almost always lead to something fun.
Ruining your relationship with Kim because you yelled a racial slur at him vs a fun time dance party is the only one where the RNG thing can fuck right off