Share some progress, text or screenshots of some development on your game!

  • Ategon@programming.devOPM
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    9 months ago

    Yeah pretty well documented. Was very easy to spin this up

    This is the class that you spawn in to make a window: Docs

    Each window is technically its own world and them I enable or disable the player on each one depending on if it hits a collider to move to the next room. It is possible to have them all looking at the same world though