I’m waiting for the PS5 release because no PC atm but I’ve decided to play Ranger/Fighter on my first playthrough and really want to try monk/Barbarian on my second playthrough but wondering how hard it be to make it viable.
I’m waiting for the PS5 release because no PC atm but I’ve decided to play Ranger/Fighter on my first playthrough and really want to try monk/Barbarian on my second playthrough but wondering how hard it be to make it viable.
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Imo the spicier build is OHMonk 9/thief rogue 3. You lose reckless attack, but with tavern brawler’s extra 5 to-hit, accuracy is already fantastic. You lose 2 damage per strike, but gain an entire extra bonus action that is resource free. That’s two more strikes with flurry of blows, an additional topple or push check, etc.
It also gives you cunning action, which is bonus action dash/disengage without costing ki. The downside is your stats are more tight, and less AC, but I was still able to get to 20 with the right gear.
What’s the build for (ranged not) ranger sword bards look like? I’m level 6 as a sword bard and just got some gloves that set my Dex to 18 and add +1 to attack so I’m feeling pretty stabby right now.
Edit: ranged, not ranger
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Shoot sorry that definitely was supposed to be ‘ranged’ sword bards
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That sounds super fun, I’m going to have to play around with some respects. Thanks!
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So just make a strength focused monk? Also what stat should I use for unarmored defense?
Unarmored defence is CON for barbarians.
But for monks it’s dex or wisdom so one of those might be better?
Dex is always part of the equation for unarmored defense. Con is superior for defensive, since it also increases your HP.
And you won’t use wis for much anyway – is there anything other than Stunning Strike DC affected by wis?
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