I’m not a avid league player, but as far as I know Flash has been mandatory in competitive on like 99% of champs for pretty much most of leagues existence.
Blink is just a different approach on the topic of instant movement skills.
Flash is free and has no downsides, but is rather short and has a long ass cooldown.
Blink Dagger is fairly expensive, can be disabled through player damage, gives zero stats but has long range and a reasonably short cooldown.
Both fundamentally shape their game for the better, because without them the game would be a lot slower and less spectacular. Probably 80-90% of all “greatest highlights of dota” scenes feature a blink and I presume it’s vice versa in league.
As a league player I have one major question for you, how is blink dagger a thing and how do you balance something like that?
I’m not a avid league player, but as far as I know Flash has been mandatory in competitive on like 99% of champs for pretty much most of leagues existence.
Blink is just a different approach on the topic of instant movement skills.
Flash is free and has no downsides, but is rather short and has a long ass cooldown.
Blink Dagger is fairly expensive, can be disabled through player damage, gives zero stats but has long range and a reasonably short cooldown.
Both fundamentally shape their game for the better, because without them the game would be a lot slower and less spectacular. Probably 80-90% of all “greatest highlights of dota” scenes feature a blink and I presume it’s vice versa in league.
It just seems so busted haha
I guess I can kind of see what you’re saying though