• Croquette@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    10
    ·
    11 months ago

    The games then were closer to embedded dev than software dev. The cartridge had huge limitations and the devs had to know those limits and work around them.

    • turmacar@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      ·
      11 months ago

      Cartridges were also full on daughter boards instead of just an older version of SD cards. There were massive differences between games. The later SNES games with 3d graphics had a whole extra processor included in the cart.

      • psmgx@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        11 months ago

        The old Super FX chip. I’m old enough to remember when they released the original Star Fox and flogged the super onboard 3d processing. The ads in comic books mentioned it by name.

      • frezik@midwest.social
        link
        fedilink
        English
        arrow-up
        3
        ·
        11 months ago

        2d games did, too. The SA1 chip did a lot to make games run better on the SNES. There’s mods out there for running games on the SA1 chip, especially shooters like Super R-Type, and it’s a substantially better experience.