It’s perfect and I wish Reddit did it ages ago. It’s the same as Forums with account levels, it makes you think someone has more input than they actually do, and it opens up the system to people selling accounts or botting accounts to later sell (which is a rampant problem on reddit and there’s now anti-bot bots).
It is a good thing, objectively. But at least on Mlem there is kind of an equivalent of the karma in the profile page (comment score and post score), if you miss that. 😎
Some may interact less though if there is no karma; gamification works after all. I guess we’ll see.
Gamification works if your content is consistently good and dissuades other opinions. How many times have you deleted something you posted that got negative Reddit karma or no likes because you were frankly embarrassed? I did and now I realize I probably regret it.
Top right of comment next to comment age. Besides that, Lemmy does not calculate total karma
I rather like how total karma isn’t tracked. I wonder how other people feel though?
It’s perfect and I wish Reddit did it ages ago. It’s the same as Forums with account levels, it makes you think someone has more input than they actually do, and it opens up the system to people selling accounts or botting accounts to later sell (which is a rampant problem on reddit and there’s now anti-bot bots).
It is a good thing, objectively. But at least on Mlem there is kind of an equivalent of the karma in the profile page (comment score and post score), if you miss that. 😎
Some may interact less though if there is no karma; gamification works after all. I guess we’ll see.
Gamification works if your content is consistently good and dissuades other opinions. How many times have you deleted something you posted that got negative Reddit karma or no likes because you were frankly embarrassed? I did and now I realize I probably regret it.
That’s a good point! And, yes, I have done that in the past…
I agree. One less thing to stress about maximizing