I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
The start of Skyrim is sooooooo long and so boring. I didn’t even enjoy it the first time… by the time I got out o the caves I was burnt out and gave up on the game for like 12 years. I got into it recently, but I almost always bounced off of it because I didn’t enjoy the opening at all. Bethesda is probably the absolute worst company at game openings. Even Privateer’s Hold in Daggerfall is kind of notorious for grinding players into a bored paste. Possibly the only game that gives Bethesda a run for their money is the awful temple section in Fallout 2, but I assume that’s why they bought the franchise lol.