I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
Portal 2. I love the game. But when it goes all the way down and you have to fight your way through that underground rubble…
I always get excited when I hear Cave’s lemon speech. Mostly because it’s a good speech, but also because it means the end of the underground section
I actually like the underground, but it does have a couple of annoyingly obtuse puzzles.