Day 25: Snowverload

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FAQ

  • Treeniks@lemmy.ml
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    11 months ago

    Rust

    github codeberg gitlab

    use rand::prelude::*;
    use std::collections::HashSet;
    
    type Graph = (V, E);
    
    type V = HashSet<String>;
    type E = Vec<(String, String)>;
    
    fn parse_input(input: &str) -> Graph {
        let mut vertices = HashSet::new();
        let mut edges = Vec::new();
    
        for line in input.trim().lines() {
            let mut it = line.split(':');
    
            let left = it.next().unwrap();
            vertices.insert(left.to_owned());
    
            for right in it.next().unwrap().trim().split_whitespace() {
                vertices.insert(right.to_owned());
                edges.push((left.to_owned(), right.to_owned()));
            }
        }
    
        (vertices, edges)
    }
    
    fn part1(input: &str) -> usize {
        let (vertices, edges) = parse_input(input);
    
        let mut rng = rand::thread_rng();
    
        // Karger's Algorithm
        loop {
            let mut vertices = vertices.clone();
            let mut edges = edges.clone();
            while vertices.len() > 2 {
                let i = rng.gen_range(0..edges.len());
                let (v1, v2) = edges[i].clone();
    
                // contract the edge
                edges.swap_remove(i);
                vertices.remove(&v1);
                vertices.remove(&v2);
    
                let new_v = format!("{}:{}", v1, v2);
                vertices.insert(new_v.clone());
    
                for (e1, e2) in edges.iter_mut() {
                    if *e1 == v1 || *e1 == v2 {
                        *e1 = new_v.clone()
                    }
                    if *e2 == v1 || *e2 == v2 {
                        *e2 = new_v.clone()
                    }
                }
    
                // remove loops
                let mut j = 0;
                while j < edges.len() {
                    let (e1, e2) = &edges[j];
                    if e1 == e2 {
                        edges.swap_remove(j);
                    } else {
                        j += 1;
                    }
                }
            }
    
            if edges.len() == 3 {
                break vertices
                    .iter()
                    .map(|s| s.split(':').count())
                    .product::<usize>();
            }
        }
    }
    

    First tried a really slow brute force, but after waiting many minutes heard others talk of Karger’s Algorithm, so I implemented that.