Even if you’re including Phone OS then it is actually still above 3%, so idk where you’re getting your numbers. There is also another 3% that is “unknown” according to StatCounter, and technically ChromeOS is built on the linux kernal so I think you can easily make an argument for 10%.
They are likely referring to the fact that outside of desktop it’s basically on every device you interact with. Whether it’s credit card readers random ass embedded devices or basically every web server you’ve ever visited. And more often than not the server hosting multiplayer games such as fortnight are also entirely Linux.
It’s been long known timmy hates Linux there’s no actual technical reason for it to not work. In fact, back when it was a single player only game it worked perfectly fine and that’s from the early days of dzvk when tons of stuff was broken ¯\_(ツ)_/¯ it’s entirely the refusal to enable the anti cheat support
Yeah, I think 10% is where it’s definitely attractive, though macOS got away with far less, probably because of how much their customers tend to spend on hardware and software.
And Linux desktop is less than 2%
For gaming I’m fairly sure that overtakes macOS
Even if you’re including Phone OS then it is actually still above 3%, so idk where you’re getting your numbers. There is also another 3% that is “unknown” according to StatCounter, and technically ChromeOS is built on the linux kernal so I think you can easily make an argument for 10%.
They are likely referring to the fact that outside of desktop it’s basically on every device you interact with. Whether it’s credit card readers random ass embedded devices or basically every web server you’ve ever visited. And more often than not the server hosting multiplayer games such as fortnight are also entirely Linux.
It’s been long known timmy hates Linux there’s no actual technical reason for it to not work. In fact, back when it was a single player only game it worked perfectly fine and that’s from the early days of dzvk when tons of stuff was broken ¯\_(ツ)_/¯ it’s entirely the refusal to enable the anti cheat support
Yeah exactly, it’s the lowest of the major ones… not saying it’s bad or anything, just not exactly attractive to game devs
Yeah, I think 10% is where it’s definitely attractive, though macOS got away with far less, probably because of how much their customers tend to spend on hardware and software.