roflo1@ttrpg.networkM to Micro-maps@ttrpg.networkEnglish · 6 days agoThe perfect defensive spot [dungeon]ttrpg.networkimagemessage-square5linkfedilinkarrow-up121arrow-down10
arrow-up121arrow-down1imageThe perfect defensive spot [dungeon]ttrpg.networkroflo1@ttrpg.networkM to Micro-maps@ttrpg.networkEnglish · 6 days agomessage-square5linkfedilink
minus-squareFigMcLargeHuge@sh.itjust.workslinkfedilinkEnglisharrow-up4·edit-26 days agoTo show the size of the map irl. Speaking of, @roflo1@ttrpg.network, how small do the maps need to be to be considered micro? I was thinking doodling some on index cards. Is that cool?
minus-squareroflo1@ttrpg.networkOPMlinkfedilinkEnglisharrow-up2·6 days ago I was thinking doodling some on index cards. Is that cool? Sure, index cards should be fair game.
minus-squareChaoticNeutralCzech@feddit.orglinkfedilinkEnglisharrow-up2·6 days agoWell, maps can be any scale, and I think the physical size matters way less than how big and complex the covered area is.
To show the size of the map irl. Speaking of, @roflo1@ttrpg.network, how small do the maps need to be to be considered micro? I was thinking doodling some on index cards. Is that cool?
Sure, index cards should be fair game.
Well, maps can be any scale, and I think the physical size matters way less than how big and complex the covered area is.