• Takios@feddit.de
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    1 year ago

    That’s what I dislike about games that portray an insane urgency for the main mission. I enjoyed Cyberpunk 2077 the most before getting the chip and the “OMG you’ll be dead in a few weeks or even days!” started. Just kills my enjoyment of any side content.

    • MirthfulAlembic@lemmy.world
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      1 year ago

      I agree for any game that’s open world/has side content/etc. I don’t like feeling like I can’t do stuff because the world will end if I take a detour. It’s ok for more linear/on rails games where it builds tension, and there’s nothing else to do.

      I loved Cyberpunk, but that part was annoying. It also made the narrative a little less impactful when I’d spend a while fucking around, and that should mean I’m already dead by now.

    • Constant Pain@lemmy.world
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      1 year ago

      Mass Effect 3 pushes you to optimize your routes because of the Reaper invasion. That killed the joy of exploration for me.

    • PepeLivesMatter
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      1 year ago

      I honestly thought it was just a silly gimmick for the longest time, but I actually ended up spending a significant amount of time going fishing in Far Cry 5 and 6. The graphics are just so beautiful, and the constant fighting and shooting gets a little old sometimes.