misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 18 hours agoSupport for Beat Saber on PS4 and PS5 ends, shining a light on PSVR2's lack of successwww.eurogamer.netexternal-linkmessage-square27linkfedilinkarrow-up174arrow-down11cross-posted to: anticorporate@lemmy.giftedmc.com
arrow-up173arrow-down1external-linkSupport for Beat Saber on PS4 and PS5 ends, shining a light on PSVR2's lack of successwww.eurogamer.netmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 18 hours agomessage-square27linkfedilinkcross-posted to: anticorporate@lemmy.giftedmc.com
minus-squareCodilingus@sh.itjust.workslinkfedilinkEnglisharrow-up4·edit-216 hours ago2 big things can help your 2nd point: A circle rug with noticeably different feel to it compared to the floor it’s on. A single floor standing fan aiming at the area (or circle rug) where you use VR. Both should help you maintain your orientation in the world without breaking your immersion. Some games are just poorly made though, and even give me motion sickness. And I basically never get motion sickness from VR in general.
2 big things can help your 2nd point:
Both should help you maintain your orientation in the world without breaking your immersion.
Some games are just poorly made though, and even give me motion sickness. And I basically never get motion sickness from VR in general.