• Schadrach@lemmy.sdf.org
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    2 days ago

    As soon as MS bought it, I think everyone could see it moving to an MS account as an obvious next step. MS had been building themselves up as a gaming brand for years and running two separate authentication services is going to seem like an unnecessary cost to their bean counters.

    • Ziglin (it/they)@lemmy.world
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      1 day ago

      Wouldn’t that still be one auth service that looks at one of two db tables though?

      I didn’t really see it coming because I didn’t even realize there were Microsoft accounts until shortly before the migration. When I was then forced to migrate I found out that I apparently alrealready had a Microsoft account that I luckily had the password written down for, all in all a horrible experience in my opinion.

      Also the fact that you need to mod the game to avoid telemetry nowadays is just sad.

      • Schadrach@lemmy.sdf.org
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        1 day ago

        I didn’t really see it coming because I didn’t even realize there were Microsoft accounts until shortly before the migration.

        Really? MS had consolidated their online services into one login/authentication system years beforehand. Hotmail, Outlook,com, XBOX Live, etc all use the same accounts. It’s why I expected they would do that, they’d done it with everything else they owned.

        You have to mod everything to avoid telemetry nowadays. I’d be surprised if my dishwasher wasn’t quietly sending data to Samsung at this point.

        • Ziglin (it/they)@lemmy.world
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          24 hours ago

          I never had accounts for any of those.

          Also not many but some few games have opt in telemetry. Now that I think about it I’m unsure how many games that I play have telemetry but they mostly are offline games (like Minecraft can be) which shouldn’t have telemetry. I should really check some of them.