Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 5 天前choasquokk.auexternal-linkmessage-square152linkfedilinkarrow-up11.24Karrow-down113
arrow-up11.23Karrow-down1external-linkchoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 5 天前message-square152linkfedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up10·4 天前The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
minus-squarefilcuk@lemmy.ziplinkfedilinkarrow-up6·3 天前Design lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
minus-squareValmond@lemmy.worldlinkfedilinkarrow-up2·3 天前The player will jump on it, what happens then?
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
Design lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
The player will jump on it, what happens then?