• Monk3brain3 [any, he/him]@hexbear.net
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    27 days ago

    True there is an element of adaptation but these adaptations usually go out of their way to incorporate their new elements. It’s kind of like staking their ground while not realizing the source material is popular for a reason. I think the Witcher tv show is a great example of this where little to no remixing was necessary but they did it anyway.

    • Tommasi [she/her, pup/pup's]@hexbear.net
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      27 days ago

      I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.

      The way it engages with its story is too uniquely video game-y; you get minimal explanations for everything that happens, and if you want to figure it out you have to search through item descriptions and cross interrogate NPCs then put things together from context clues.

      It’s a form of storytelling that’s impossible to do in a movie, they have to completely change how the story is told or it simply won’t work.

      • Monk3brain3 [any, he/him]@hexbear.net
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        26 days ago

        I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.

        True. Tbh I don’t know how you would adapt elden ring. Maybe a silent film lol

      • Belly_Beanis [he/him]@hexbear.net
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        27 days ago

        Game of Thrones

        Speaking of, didn’t George R.R. Martin write for Elden Ring? How much you wanna bet he helps with the film adaptation? The man will do literally anything else except writing the sequels that were supposed to come out a decade ago.